mesa/src/compiler
Jesse Natalie 0e2566a8a7 shader_enums: Fix MSVC warning C4334 (32bit shift cast to 64bit)
The warning is triggered when assigning into inputs_read, which is 64bit.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-By: Bill Kristiansen <billkris@microsoft.com>
Cc: mesa-stable@lists.freedesktop.org
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10331>
2021-04-20 00:28:35 +00:00
..
glsl Convert most remaining free-form fall-through comments to FALLTHROUGH 2021-04-15 16:01:22 +00:00
nir nir: Fix MSVC warning C4334 (32bit shift cast to 64bit) 2021-04-20 00:28:34 +00:00
spirv spirv: fix uToAccelerationStructure handling 2021-04-19 22:02:53 +00:00
Android.glsl.gen.mk
Android.glsl.mk
Android.mk
Android.nir.gen.mk
Android.nir.mk
builtin_type_macros.h
glsl_types.cpp Convert most remaining free-form fall-through comments to FALLTHROUGH 2021-04-15 16:01:22 +00:00
glsl_types.h glsl: fix is_integer_16_32 2021-04-10 09:01:54 +00:00
Makefile.sources nir: add lowering pass for helperInvocationEXT() 2021-04-19 17:11:36 +00:00
meson.build
nir_types.cpp
nir_types.h
shader_enums.c
shader_enums.h shader_enums: Fix MSVC warning C4334 (32bit shift cast to 64bit) 2021-04-20 00:28:35 +00:00
shader_info.h nir: add new VARYING_SLOTs and shader info for packed 16-bit varyings 2021-04-13 05:07:42 +00:00