Generated by sed; no manual changes. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Brian Paul <brianp@vmware.com>
1016 lines
29 KiB
C
1016 lines
29 KiB
C
/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "glheader.h"
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#include "context.h"
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#include "enums.h"
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#include "hash.h"
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#include "imports.h"
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#include "queryobj.h"
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#include "mtypes.h"
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#include "main/dispatch.h"
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/**
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* Allocate a new query object. This is a fallback routine called via
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* ctx->Driver.NewQueryObject().
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* \param ctx - rendering context
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* \param id - the new object's ID
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* \return pointer to new query_object object or NULL if out of memory.
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*/
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static struct gl_query_object *
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_mesa_new_query_object(struct gl_context *ctx, GLuint id)
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{
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struct gl_query_object *q = CALLOC_STRUCT(gl_query_object);
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(void) ctx;
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if (q) {
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q->Id = id;
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q->Result = 0;
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q->Active = GL_FALSE;
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/* This is to satisfy the language of the specification: "In the initial
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* state of a query object, the result is available" (OpenGL 3.1 §
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* 2.13).
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*/
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q->Ready = GL_TRUE;
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/* OpenGL 3.1 § 2.13 says about GenQueries, "These names are marked as
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* used, but no object is associated with them until the first time they
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* are used by BeginQuery." Since our implementation actually does
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* allocate an object at this point, use a flag to indicate that this
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* object has not yet been bound so should not be considered a query.
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*/
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q->EverBound = GL_FALSE;
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}
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return q;
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}
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/**
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* Begin a query. Software driver fallback.
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* Called via ctx->Driver.BeginQuery().
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*/
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static void
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_mesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
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{
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ctx->NewState |= _NEW_DEPTH; /* for swrast */
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}
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/**
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* End a query. Software driver fallback.
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* Called via ctx->Driver.EndQuery().
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*/
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static void
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_mesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
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{
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ctx->NewState |= _NEW_DEPTH; /* for swrast */
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q->Ready = GL_TRUE;
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}
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/**
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* Wait for query to complete. Software driver fallback.
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* Called via ctx->Driver.WaitQuery().
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*/
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static void
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_mesa_wait_query(struct gl_context *ctx, struct gl_query_object *q)
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{
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/* For software drivers, _mesa_end_query() should have completed the query.
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* For real hardware, implement a proper WaitQuery() driver function,
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* which may require issuing a flush.
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*/
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assert(q->Ready);
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}
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/**
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* Check if a query results are ready. Software driver fallback.
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* Called via ctx->Driver.CheckQuery().
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*/
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static void
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_mesa_check_query(struct gl_context *ctx, struct gl_query_object *q)
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{
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/* No-op for sw rendering.
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* HW drivers may need to flush at this time.
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*/
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}
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/**
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* Delete a query object. Called via ctx->Driver.DeleteQuery().
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* Not removed from hash table here.
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*/
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static void
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_mesa_delete_query(struct gl_context *ctx, struct gl_query_object *q)
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{
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free(q->Label);
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free(q);
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}
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void
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_mesa_init_query_object_functions(struct dd_function_table *driver)
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{
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driver->NewQueryObject = _mesa_new_query_object;
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driver->DeleteQuery = _mesa_delete_query;
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driver->BeginQuery = _mesa_begin_query;
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driver->EndQuery = _mesa_end_query;
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driver->WaitQuery = _mesa_wait_query;
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driver->CheckQuery = _mesa_check_query;
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}
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static struct gl_query_object **
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get_pipe_stats_binding_point(struct gl_context *ctx,
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GLenum target)
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{
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const int which = target - GL_VERTICES_SUBMITTED_ARB;
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assert(which < MAX_PIPELINE_STATISTICS);
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if (!_mesa_is_desktop_gl(ctx) ||
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!ctx->Extensions.ARB_pipeline_statistics_query)
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return NULL;
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return &ctx->Query.pipeline_stats[which];
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}
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/**
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* Return pointer to the query object binding point for the given target and
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* index.
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* \return NULL if invalid target, else the address of binding point
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*/
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static struct gl_query_object **
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get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
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{
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switch (target) {
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case GL_SAMPLES_PASSED_ARB:
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if (ctx->Extensions.ARB_occlusion_query)
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return &ctx->Query.CurrentOcclusionObject;
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else
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return NULL;
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case GL_ANY_SAMPLES_PASSED:
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if (ctx->Extensions.ARB_occlusion_query2)
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return &ctx->Query.CurrentOcclusionObject;
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else
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return NULL;
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case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
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if (ctx->Extensions.ARB_ES3_compatibility
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|| (ctx->API == API_OPENGLES2 && ctx->Version >= 30))
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return &ctx->Query.CurrentOcclusionObject;
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else
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return NULL;
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case GL_TIME_ELAPSED_EXT:
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if (ctx->Extensions.EXT_timer_query)
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return &ctx->Query.CurrentTimerObject;
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else
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return NULL;
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case GL_PRIMITIVES_GENERATED:
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if (ctx->Extensions.EXT_transform_feedback)
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return &ctx->Query.PrimitivesGenerated[index];
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else
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return NULL;
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case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
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if (ctx->Extensions.EXT_transform_feedback)
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return &ctx->Query.PrimitivesWritten[index];
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else
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return NULL;
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case GL_VERTICES_SUBMITTED_ARB:
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case GL_PRIMITIVES_SUBMITTED_ARB:
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case GL_VERTEX_SHADER_INVOCATIONS_ARB:
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case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
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case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
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case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
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return get_pipe_stats_binding_point(ctx, target);
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case GL_GEOMETRY_SHADER_INVOCATIONS:
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/* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
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target = GL_VERTICES_SUBMITTED_ARB + MAX_PIPELINE_STATISTICS - 1;
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/* fallthrough */
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case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
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if (_mesa_has_geometry_shaders(ctx))
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return get_pipe_stats_binding_point(ctx, target);
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else
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return NULL;
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case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
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case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
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if (ctx->Extensions.ARB_tessellation_shader)
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return get_pipe_stats_binding_point(ctx, target);
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else
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return NULL;
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case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
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if (_mesa_has_compute_shaders(ctx))
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return get_pipe_stats_binding_point(ctx, target);
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else
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return NULL;
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default:
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return NULL;
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}
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}
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/**
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* Create $n query objects and store them in *ids. Make them of type $target
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* if dsa is set. Called from _mesa_GenQueries() and _mesa_CreateQueries().
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*/
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static void
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create_queries(struct gl_context *ctx, GLenum target, GLsizei n, GLuint *ids,
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bool dsa)
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{
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const char *func = dsa ? "glGenQueries" : "glCreateQueries";
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GLuint first;
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if (MESA_VERBOSE & VERBOSE_API)
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_mesa_debug(ctx, "%s(%d)\n", func, n);
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if (n < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
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return;
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}
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first = _mesa_HashFindFreeKeyBlock(ctx->Query.QueryObjects, n);
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if (first) {
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GLsizei i;
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for (i = 0; i < n; i++) {
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struct gl_query_object *q
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= ctx->Driver.NewQueryObject(ctx, first + i);
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if (!q) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
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return;
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} else if (dsa) {
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/* Do the equivalent of binding the buffer with a target */
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q->Target = target;
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q->EverBound = GL_TRUE;
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}
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ids[i] = first + i;
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_mesa_HashInsert(ctx->Query.QueryObjects, first + i, q);
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}
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}
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}
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void GLAPIENTRY
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_mesa_GenQueries(GLsizei n, GLuint *ids)
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{
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GET_CURRENT_CONTEXT(ctx);
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create_queries(ctx, 0, n, ids, false);
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}
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void GLAPIENTRY
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_mesa_CreateQueries(GLenum target, GLsizei n, GLuint *ids)
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{
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GET_CURRENT_CONTEXT(ctx);
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switch (target) {
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case GL_SAMPLES_PASSED:
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case GL_ANY_SAMPLES_PASSED:
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case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
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case GL_TIME_ELAPSED:
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case GL_TIMESTAMP:
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case GL_PRIMITIVES_GENERATED:
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case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
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break;
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default:
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_mesa_error(ctx, GL_INVALID_ENUM, "glCreateQueries(invalid target = %s)",
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_mesa_enum_to_string(target));
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return;
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}
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create_queries(ctx, target, n, ids, true);
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}
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void GLAPIENTRY
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_mesa_DeleteQueries(GLsizei n, const GLuint *ids)
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{
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GLint i;
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GET_CURRENT_CONTEXT(ctx);
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FLUSH_VERTICES(ctx, 0);
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if (MESA_VERBOSE & VERBOSE_API)
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_mesa_debug(ctx, "glDeleteQueries(%d)\n", n);
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if (n < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glDeleteQueriesARB(n < 0)");
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return;
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}
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for (i = 0; i < n; i++) {
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if (ids[i] > 0) {
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struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
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if (q) {
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if (q->Active) {
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struct gl_query_object **bindpt;
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bindpt = get_query_binding_point(ctx, q->Target, q->Stream);
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assert(bindpt); /* Should be non-null for active q. */
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if (bindpt) {
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*bindpt = NULL;
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}
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q->Active = GL_FALSE;
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ctx->Driver.EndQuery(ctx, q);
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}
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_mesa_HashRemove(ctx->Query.QueryObjects, ids[i]);
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ctx->Driver.DeleteQuery(ctx, q);
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}
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}
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}
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}
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GLboolean GLAPIENTRY
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_mesa_IsQuery(GLuint id)
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{
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struct gl_query_object *q;
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
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if (MESA_VERBOSE & VERBOSE_API)
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_mesa_debug(ctx, "glIsQuery(%u)\n", id);
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if (id == 0)
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return GL_FALSE;
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q = _mesa_lookup_query_object(ctx, id);
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if (q == NULL)
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return GL_FALSE;
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return q->EverBound;
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}
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static GLboolean
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query_error_check_index(struct gl_context *ctx, GLenum target, GLuint index)
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{
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switch (target) {
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case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
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case GL_PRIMITIVES_GENERATED:
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if (index >= ctx->Const.MaxVertexStreams) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"glBeginQueryIndexed(index>=MaxVertexStreams)");
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return GL_FALSE;
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}
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break;
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default:
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if (index > 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glBeginQueryIndexed(index>0)");
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return GL_FALSE;
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}
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}
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return GL_TRUE;
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}
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void GLAPIENTRY
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_mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
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{
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struct gl_query_object *q, **bindpt;
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GET_CURRENT_CONTEXT(ctx);
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if (MESA_VERBOSE & VERBOSE_API)
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_mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n",
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_mesa_enum_to_string(target), index, id);
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if (!query_error_check_index(ctx, target, index))
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return;
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FLUSH_VERTICES(ctx, 0);
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bindpt = get_query_binding_point(ctx, target, index);
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if (!bindpt) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glBeginQuery{Indexed}(target)");
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return;
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}
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/* From the GL_ARB_occlusion_query spec:
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*
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* "If BeginQueryARB is called while another query is already in
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* progress with the same target, an INVALID_OPERATION error is
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* generated."
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*/
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if (*bindpt) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glBeginQuery{Indexed}(target=%s is active)",
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_mesa_enum_to_string(target));
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return;
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}
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if (id == 0) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQuery{Indexed}(id==0)");
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return;
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}
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q = _mesa_lookup_query_object(ctx, id);
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if (!q) {
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if (ctx->API != API_OPENGL_COMPAT) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glBeginQuery{Indexed}(non-gen name)");
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return;
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} else {
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/* create new object */
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q = ctx->Driver.NewQueryObject(ctx, id);
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if (!q) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery{Indexed}");
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return;
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}
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_mesa_HashInsert(ctx->Query.QueryObjects, id, q);
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}
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}
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else {
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/* pre-existing object */
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if (q->Active) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glBeginQuery{Indexed}(query already active)");
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return;
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}
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/* Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
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* spec states:
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*
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* "BeginQuery generates an INVALID_OPERATION error if any of the
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* following conditions hold: [...] id is the name of an
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* existing query object whose type does not match target; [...]
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*
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* Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
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* OBJECTS AND ASYNCHRONOUS QUERIES, page 43.
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*/
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if (q->EverBound && q->Target != target) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glBeginQuery{Indexed}(target mismatch)");
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return;
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}
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}
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/* This possibly changes the target of a buffer allocated by
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* CreateQueries. Issue 39) in the ARB_direct_state_access extension states
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* the following:
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*
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* "CreateQueries adds a <target>, so strictly speaking the <target>
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* command isn't needed for BeginQuery/EndQuery, but in the end, this also
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* isn't a selector, so we decided not to change it."
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*
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* Updating the target of the query object should be acceptable, so let's
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* do that.
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*/
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q->Target = target;
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q->Active = GL_TRUE;
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q->Result = 0;
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q->Ready = GL_FALSE;
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q->EverBound = GL_TRUE;
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q->Stream = index;
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/* XXX should probably refcount query objects */
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*bindpt = q;
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ctx->Driver.BeginQuery(ctx, q);
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}
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void GLAPIENTRY
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_mesa_EndQueryIndexed(GLenum target, GLuint index)
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{
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struct gl_query_object *q, **bindpt;
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GET_CURRENT_CONTEXT(ctx);
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if (MESA_VERBOSE & VERBOSE_API)
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_mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n",
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_mesa_enum_to_string(target), index);
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if (!query_error_check_index(ctx, target, index))
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return;
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FLUSH_VERTICES(ctx, 0);
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bindpt = get_query_binding_point(ctx, target, index);
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if (!bindpt) {
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_mesa_error(ctx, GL_INVALID_ENUM, "glEndQuery{Indexed}(target)");
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return;
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}
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/* XXX should probably refcount query objects */
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q = *bindpt;
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|
|
/* Check for GL_ANY_SAMPLES_PASSED vs GL_SAMPLES_PASSED. */
|
|
if (q && q->Target != target) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION,
|
|
"glEndQuery(target=%s with active query of target %s)",
|
|
_mesa_enum_to_string(target),
|
|
_mesa_enum_to_string(q->Target));
|
|
return;
|
|
}
|
|
|
|
*bindpt = NULL;
|
|
|
|
if (!q || !q->Active) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION,
|
|
"glEndQuery{Indexed}(no matching glBeginQuery{Indexed})");
|
|
return;
|
|
}
|
|
|
|
q->Active = GL_FALSE;
|
|
ctx->Driver.EndQuery(ctx, q);
|
|
}
|
|
|
|
void GLAPIENTRY
|
|
_mesa_BeginQuery(GLenum target, GLuint id)
|
|
{
|
|
_mesa_BeginQueryIndexed(target, 0, id);
|
|
}
|
|
|
|
void GLAPIENTRY
|
|
_mesa_EndQuery(GLenum target)
|
|
{
|
|
_mesa_EndQueryIndexed(target, 0);
|
|
}
|
|
|
|
void GLAPIENTRY
|
|
_mesa_QueryCounter(GLuint id, GLenum target)
|
|
{
|
|
struct gl_query_object *q;
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
if (MESA_VERBOSE & VERBOSE_API)
|
|
_mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id,
|
|
_mesa_enum_to_string(target));
|
|
|
|
/* error checking */
|
|
if (target != GL_TIMESTAMP) {
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glQueryCounter(target)");
|
|
return;
|
|
}
|
|
|
|
if (id == 0) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id==0)");
|
|
return;
|
|
}
|
|
|
|
q = _mesa_lookup_query_object(ctx, id);
|
|
if (!q) {
|
|
/* XXX the Core profile should throw INVALID_OPERATION here */
|
|
|
|
/* create new object */
|
|
q = ctx->Driver.NewQueryObject(ctx, id);
|
|
if (!q) {
|
|
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glQueryCounter");
|
|
return;
|
|
}
|
|
_mesa_HashInsert(ctx->Query.QueryObjects, id, q);
|
|
}
|
|
else {
|
|
if (q->Target && q->Target != GL_TIMESTAMP) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION,
|
|
"glQueryCounter(id has an invalid target)");
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (q->Active) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id is active)");
|
|
return;
|
|
}
|
|
|
|
/* This possibly changes the target of a buffer allocated by
|
|
* CreateQueries. Issue 39) in the ARB_direct_state_access extension states
|
|
* the following:
|
|
*
|
|
* "CreateQueries adds a <target>, so strictly speaking the <target>
|
|
* command isn't needed for BeginQuery/EndQuery, but in the end, this also
|
|
* isn't a selector, so we decided not to change it."
|
|
*
|
|
* Updating the target of the query object should be acceptable, so let's
|
|
* do that.
|
|
*/
|
|
|
|
q->Target = target;
|
|
q->Result = 0;
|
|
q->Ready = GL_FALSE;
|
|
q->EverBound = GL_TRUE;
|
|
|
|
if (ctx->Driver.QueryCounter) {
|
|
ctx->Driver.QueryCounter(ctx, q);
|
|
} else {
|
|
/* QueryCounter is implemented using EndQuery without BeginQuery
|
|
* in drivers. This is actually Direct3D and Gallium convention.
|
|
*/
|
|
ctx->Driver.EndQuery(ctx, q);
|
|
}
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname,
|
|
GLint *params)
|
|
{
|
|
struct gl_query_object *q = NULL, **bindpt = NULL;
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
if (MESA_VERBOSE & VERBOSE_API)
|
|
_mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n",
|
|
_mesa_enum_to_string(target),
|
|
index,
|
|
_mesa_enum_to_string(pname));
|
|
|
|
if (!query_error_check_index(ctx, target, index))
|
|
return;
|
|
|
|
if (target == GL_TIMESTAMP) {
|
|
if (!ctx->Extensions.ARB_timer_query) {
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryARB(target)");
|
|
return;
|
|
}
|
|
}
|
|
else {
|
|
bindpt = get_query_binding_point(ctx, target, index);
|
|
if (!bindpt) {
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(target)");
|
|
return;
|
|
}
|
|
|
|
q = *bindpt;
|
|
}
|
|
|
|
switch (pname) {
|
|
case GL_QUERY_COUNTER_BITS_ARB:
|
|
switch (target) {
|
|
case GL_SAMPLES_PASSED:
|
|
*params = ctx->Const.QueryCounterBits.SamplesPassed;
|
|
break;
|
|
case GL_ANY_SAMPLES_PASSED:
|
|
/* The minimum value of this is 1 if it's nonzero, and the value
|
|
* is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
|
|
* bits.
|
|
*/
|
|
*params = 1;
|
|
break;
|
|
case GL_TIME_ELAPSED:
|
|
*params = ctx->Const.QueryCounterBits.TimeElapsed;
|
|
break;
|
|
case GL_TIMESTAMP:
|
|
*params = ctx->Const.QueryCounterBits.Timestamp;
|
|
break;
|
|
case GL_PRIMITIVES_GENERATED:
|
|
*params = ctx->Const.QueryCounterBits.PrimitivesGenerated;
|
|
break;
|
|
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
|
|
*params = ctx->Const.QueryCounterBits.PrimitivesWritten;
|
|
break;
|
|
case GL_VERTICES_SUBMITTED_ARB:
|
|
*params = ctx->Const.QueryCounterBits.VerticesSubmitted;
|
|
break;
|
|
case GL_PRIMITIVES_SUBMITTED_ARB:
|
|
*params = ctx->Const.QueryCounterBits.PrimitivesSubmitted;
|
|
break;
|
|
case GL_VERTEX_SHADER_INVOCATIONS_ARB:
|
|
*params = ctx->Const.QueryCounterBits.VsInvocations;
|
|
break;
|
|
case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
|
|
*params = ctx->Const.QueryCounterBits.TessPatches;
|
|
break;
|
|
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
|
|
*params = ctx->Const.QueryCounterBits.TessInvocations;
|
|
break;
|
|
case GL_GEOMETRY_SHADER_INVOCATIONS:
|
|
*params = ctx->Const.QueryCounterBits.GsInvocations;
|
|
break;
|
|
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
|
|
*params = ctx->Const.QueryCounterBits.GsPrimitives;
|
|
break;
|
|
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
|
|
*params = ctx->Const.QueryCounterBits.FsInvocations;
|
|
break;
|
|
case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
|
|
*params = ctx->Const.QueryCounterBits.ComputeInvocations;
|
|
break;
|
|
case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
|
|
*params = ctx->Const.QueryCounterBits.ClInPrimitives;
|
|
break;
|
|
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
|
|
*params = ctx->Const.QueryCounterBits.ClOutPrimitives;
|
|
break;
|
|
default:
|
|
_mesa_problem(ctx,
|
|
"Unknown target in glGetQueryIndexediv(target = %s)",
|
|
_mesa_enum_to_string(target));
|
|
*params = 0;
|
|
break;
|
|
}
|
|
break;
|
|
case GL_CURRENT_QUERY_ARB:
|
|
*params = (q && q->Target == target) ? q->Id : 0;
|
|
break;
|
|
default:
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(pname)");
|
|
return;
|
|
}
|
|
}
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetQueryiv(GLenum target, GLenum pname, GLint *params)
|
|
{
|
|
_mesa_GetQueryIndexediv(target, 0, pname, params);
|
|
}
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
|
|
{
|
|
struct gl_query_object *q = NULL;
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
if (MESA_VERBOSE & VERBOSE_API)
|
|
_mesa_debug(ctx, "glGetQueryObjectiv(%u, %s)\n", id,
|
|
_mesa_enum_to_string(pname));
|
|
|
|
if (id)
|
|
q = _mesa_lookup_query_object(ctx, id);
|
|
|
|
if (!q || q->Active || !q->EverBound) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION,
|
|
"glGetQueryObjectivARB(id=%d is invalid or active)", id);
|
|
return;
|
|
}
|
|
|
|
switch (pname) {
|
|
case GL_QUERY_RESULT_ARB:
|
|
if (!q->Ready)
|
|
ctx->Driver.WaitQuery(ctx, q);
|
|
/* if result is too large for returned type, clamp to max value */
|
|
if (q->Target == GL_ANY_SAMPLES_PASSED
|
|
|| q->Target == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) {
|
|
if (q->Result)
|
|
*params = GL_TRUE;
|
|
else
|
|
*params = GL_FALSE;
|
|
} else {
|
|
if (q->Result > 0x7fffffff) {
|
|
*params = 0x7fffffff;
|
|
}
|
|
else {
|
|
*params = (GLint)q->Result;
|
|
}
|
|
}
|
|
break;
|
|
case GL_QUERY_RESULT_AVAILABLE_ARB:
|
|
if (!q->Ready)
|
|
ctx->Driver.CheckQuery( ctx, q );
|
|
*params = q->Ready;
|
|
break;
|
|
case GL_QUERY_TARGET:
|
|
*params = q->Target;
|
|
break;
|
|
default:
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjectivARB(pname)");
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
|
|
{
|
|
struct gl_query_object *q = NULL;
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
if (MESA_VERBOSE & VERBOSE_API)
|
|
_mesa_debug(ctx, "glGetQueryObjectuiv(%u, %s)\n", id,
|
|
_mesa_enum_to_string(pname));
|
|
|
|
if (id)
|
|
q = _mesa_lookup_query_object(ctx, id);
|
|
|
|
if (!q || q->Active || !q->EverBound) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION,
|
|
"glGetQueryObjectuivARB(id=%d is invalid or active)", id);
|
|
return;
|
|
}
|
|
|
|
switch (pname) {
|
|
case GL_QUERY_RESULT_ARB:
|
|
if (!q->Ready)
|
|
ctx->Driver.WaitQuery(ctx, q);
|
|
/* if result is too large for returned type, clamp to max value */
|
|
if (q->Target == GL_ANY_SAMPLES_PASSED
|
|
|| q->Target == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) {
|
|
if (q->Result)
|
|
*params = GL_TRUE;
|
|
else
|
|
*params = GL_FALSE;
|
|
} else {
|
|
if (q->Result > 0xffffffff) {
|
|
*params = 0xffffffff;
|
|
}
|
|
else {
|
|
*params = (GLuint)q->Result;
|
|
}
|
|
}
|
|
break;
|
|
case GL_QUERY_RESULT_AVAILABLE_ARB:
|
|
if (!q->Ready)
|
|
ctx->Driver.CheckQuery( ctx, q );
|
|
*params = q->Ready;
|
|
break;
|
|
case GL_QUERY_TARGET:
|
|
*params = q->Target;
|
|
break;
|
|
default:
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjectuivARB(pname)");
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* New with GL_EXT_timer_query
|
|
*/
|
|
void GLAPIENTRY
|
|
_mesa_GetQueryObjecti64v(GLuint id, GLenum pname, GLint64EXT *params)
|
|
{
|
|
struct gl_query_object *q = NULL;
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
if (MESA_VERBOSE & VERBOSE_API)
|
|
_mesa_debug(ctx, "glGetQueryObjecti64v(%u, %s)\n", id,
|
|
_mesa_enum_to_string(pname));
|
|
|
|
if (id)
|
|
q = _mesa_lookup_query_object(ctx, id);
|
|
|
|
if (!q || q->Active || !q->EverBound) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION,
|
|
"glGetQueryObjectui64vARB(id=%d is invalid or active)", id);
|
|
return;
|
|
}
|
|
|
|
switch (pname) {
|
|
case GL_QUERY_RESULT_ARB:
|
|
if (!q->Ready)
|
|
ctx->Driver.WaitQuery(ctx, q);
|
|
*params = q->Result;
|
|
break;
|
|
case GL_QUERY_RESULT_AVAILABLE_ARB:
|
|
if (!q->Ready)
|
|
ctx->Driver.CheckQuery( ctx, q );
|
|
*params = q->Ready;
|
|
break;
|
|
case GL_QUERY_TARGET:
|
|
*params = q->Target;
|
|
break;
|
|
default:
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjecti64vARB(pname)");
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* New with GL_EXT_timer_query
|
|
*/
|
|
void GLAPIENTRY
|
|
_mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params)
|
|
{
|
|
struct gl_query_object *q = NULL;
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
if (MESA_VERBOSE & VERBOSE_API)
|
|
_mesa_debug(ctx, "glGetQueryObjectui64v(%u, %s)\n", id,
|
|
_mesa_enum_to_string(pname));
|
|
|
|
if (id)
|
|
q = _mesa_lookup_query_object(ctx, id);
|
|
|
|
if (!q || q->Active || !q->EverBound) {
|
|
_mesa_error(ctx, GL_INVALID_OPERATION,
|
|
"glGetQueryObjectuui64vARB(id=%d is invalid or active)", id);
|
|
return;
|
|
}
|
|
|
|
switch (pname) {
|
|
case GL_QUERY_RESULT_ARB:
|
|
if (!q->Ready)
|
|
ctx->Driver.WaitQuery(ctx, q);
|
|
*params = q->Result;
|
|
break;
|
|
case GL_QUERY_RESULT_AVAILABLE_ARB:
|
|
if (!q->Ready)
|
|
ctx->Driver.CheckQuery( ctx, q );
|
|
*params = q->Ready;
|
|
break;
|
|
case GL_QUERY_TARGET:
|
|
*params = q->Target;
|
|
break;
|
|
default:
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjectui64vARB(pname)");
|
|
return;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* New with GL_ARB_query_buffer_object
|
|
*/
|
|
void GLAPIENTRY
|
|
_mesa_GetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname,
|
|
GLintptr offset)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryBufferObjectiv");
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname,
|
|
GLintptr offset)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryBufferObjectuiv");
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname,
|
|
GLintptr offset)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryBufferObjecti64v");
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_GetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname,
|
|
GLintptr offset)
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryBufferObjectui64v");
|
|
}
|
|
|
|
|
|
/**
|
|
* Allocate/init the context state related to query objects.
|
|
*/
|
|
void
|
|
_mesa_init_queryobj(struct gl_context *ctx)
|
|
{
|
|
ctx->Query.QueryObjects = _mesa_NewHashTable();
|
|
ctx->Query.CurrentOcclusionObject = NULL;
|
|
|
|
ctx->Const.QueryCounterBits.SamplesPassed = 64;
|
|
ctx->Const.QueryCounterBits.TimeElapsed = 64;
|
|
ctx->Const.QueryCounterBits.Timestamp = 64;
|
|
ctx->Const.QueryCounterBits.PrimitivesGenerated = 64;
|
|
ctx->Const.QueryCounterBits.PrimitivesWritten = 64;
|
|
|
|
ctx->Const.QueryCounterBits.VerticesSubmitted = 64;
|
|
ctx->Const.QueryCounterBits.PrimitivesSubmitted = 64;
|
|
ctx->Const.QueryCounterBits.VsInvocations = 64;
|
|
ctx->Const.QueryCounterBits.TessPatches = 64;
|
|
ctx->Const.QueryCounterBits.TessInvocations = 64;
|
|
ctx->Const.QueryCounterBits.GsInvocations = 64;
|
|
ctx->Const.QueryCounterBits.GsPrimitives = 64;
|
|
ctx->Const.QueryCounterBits.FsInvocations = 64;
|
|
ctx->Const.QueryCounterBits.ComputeInvocations = 64;
|
|
ctx->Const.QueryCounterBits.ClInPrimitives = 64;
|
|
ctx->Const.QueryCounterBits.ClOutPrimitives = 64;
|
|
}
|
|
|
|
|
|
/**
|
|
* Callback for deleting a query object. Called by _mesa_HashDeleteAll().
|
|
*/
|
|
static void
|
|
delete_queryobj_cb(GLuint id, void *data, void *userData)
|
|
{
|
|
struct gl_query_object *q= (struct gl_query_object *) data;
|
|
struct gl_context *ctx = (struct gl_context *)userData;
|
|
ctx->Driver.DeleteQuery(ctx, q);
|
|
}
|
|
|
|
|
|
/**
|
|
* Free the context state related to query objects.
|
|
*/
|
|
void
|
|
_mesa_free_queryobj_data(struct gl_context *ctx)
|
|
{
|
|
_mesa_HashDeleteAll(ctx->Query.QueryObjects, delete_queryobj_cb, ctx);
|
|
_mesa_DeleteHashTable(ctx->Query.QueryObjects);
|
|
}
|