mesa/src
Jason Ekstrand 338cdc172a anv: Add initial support for Sky Lake color compression
This commit adds basic support for color compression.  For the moment,
color compression is only enabled within a render pass and a full resolve
is done before the render pass finishes.  All texturing operations still
happen with CCS disabled.
2016-11-17 12:03:24 -08:00
..
amd ac/nir/llvm: fix channel in texture gather lowering code. 2016-11-16 09:18:15 +10:00
compiler nir/spirv: Fix handling of gl_PrimitiveId 2016-11-16 20:07:23 -08:00
egl egl: fix helper function name 2016-11-17 09:33:25 +02:00
gallium vc4: Try compiling our FSes in multithreaded mode on new kernels. 2016-11-16 19:45:01 -08:00
gbm dri: make use of loader_get_extensions_name(..) helper 2016-11-15 18:15:16 +00:00
getopt Introduce .editorconfig 2016-08-31 17:06:54 -07:00
glx dri: make use of loader_get_extensions_name(..) helper 2016-11-15 18:15:16 +00:00
gtest Introduce .editorconfig 2016-08-31 17:06:54 -07:00
hgl glapi/hgl: remove the final user of _glapi_check_table() 2016-10-06 15:03:46 +01:00
intel anv: Add initial support for Sky Lake color compression 2016-11-17 12:03:24 -08:00
loader loader: fixup driver names if needed 2016-11-15 15:59:23 +00:00
mapi mesa: add missing CONTEXT_ROBUST_ACCESS enum 2016-10-27 07:06:41 +03:00
mesa intel/blorp: Take a fast_clear_op in ccs_resolve 2016-11-17 12:03:24 -08:00
util util/vk_alloc: Add a vk_zalloc2 helper 2016-11-17 12:03:24 -08:00
vulkan/wsi wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR 2016-11-16 09:17:34 +10:00
Makefile.am amd: flatten amd/common makefile structure 2016-11-15 20:04:37 +00:00
SConscript