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Eric Anholt 3bdd39f03c lima: avoid stomping over bound shader state when creating new shaders
It shouldn't affect bound program state, and the current context state
shouldn't be relevant for shader creation precompiles anyway (level load
isn't going to have the eventual set of sampler views bound when you go to
draw with that shader).

Closes: #4306
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9089>
2021-03-04 18:34:35 +00:00
.appveyor
.gitlab/issue_templates gitlab: add RADV bug report template 2020-12-18 08:03:04 +00:00
.gitlab-ci ci: Bump deqp to vk-gl-cts 1.2.5.2 2021-03-04 11:09:35 +00:00
bin bin/post_version: convert the csv.reader into a concrete list 2021-01-21 23:22:36 +00:00
build-support
docs zink: Enable GL_EXT_depth_bounds_test 2021-03-03 16:17:11 +00:00
doxygen
include include/drm-uapi: bump AMDGPU headers 2021-02-26 18:05:36 +01:00
scons meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
src lima: avoid stomping over bound shader state when creating new shaders 2021-03-04 18:34:35 +00:00
subprojects d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00
.dir-locals.el
.editorconfig
.gitignore
.gitlab-ci.yml ci: Bump deqp to vk-gl-cts 1.2.5.2 2021-03-04 11:09:35 +00:00
.mailmap .mailmap: add and update aliases for Danylo Piliaiev 2020-12-04 15:08:30 +00:00
.travis.yml
Android.common.mk
Android.mk meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
appveyor.yml
CleanSpec.mk
common.py
meson.build meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
meson_options.txt meson/gallium: Add an option to not use LLVM for gallium draw module 2021-02-25 17:48:16 +00:00
README.rst
REVIEWERS
SConstruct
VERSION VERSION: bump for 21.1.0 cycle 2021-01-13 09:46:19 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.