Apparently, Midgard GPUs don't like when the last 2 words of
compute/vertex jobs contain garbage. Extend the compute job definition
to include a padding section thus aligning the job on a 64-byte boundary,
and add the according pan_section_pack() calls where we have a
compute job filled.
Fixes: b76420be1f ("panfrost: Split command stream descriptor definitions per-gen")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10558
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Tested-by: Anton Bambura <jenneron@postmarketos.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27515>
(cherry picked from commit 5b1b76e9cdd8b44538aa327c7705381fa68b891b)
1019 lines
45 KiB
XML
1019 lines
45 KiB
XML
<panxml arch="4">
|
|
<enum name="Attribute Type">
|
|
<value name="1D" value="1"/>
|
|
<value name="1D POT Divisor" value="2"/>
|
|
<value name="1D Modulus" value="3"/>
|
|
<value name="1D NPOT Divisor" value="4"/>
|
|
<value name="3D Linear" value="5"/>
|
|
<value name="3D Interleaved" value="6"/>
|
|
<value name="1D Primitive Index Buffer" value="7"/>
|
|
<value name="1D POT Divisor Write Reduction" value="10"/>
|
|
<value name="1D Modulus Write Reduction" value="11"/>
|
|
<value name="1D NPOT Divisor Write Reduction" value="12"/>
|
|
<value name="Continuation" value="32"/>
|
|
</enum>
|
|
|
|
<enum name="Attribute Special">
|
|
<value name="Point Coord Min Y" value="33"/>
|
|
<value name="Vertex ID" value="34"/>
|
|
<value name="Instance ID" value="36"/>
|
|
<value name="Frag Coord" value="37"/>
|
|
<value name="Front Facing" value="38"/>
|
|
<value name="Point Coord Max Y" value="97"/>
|
|
</enum>
|
|
|
|
<enum name="Channel">
|
|
<value name="R" value="0"/>
|
|
<value name="G" value="1"/>
|
|
<value name="B" value="2"/>
|
|
<value name="A" value="3"/>
|
|
<value name="0" value="4"/>
|
|
<value name="1" value="5"/>
|
|
</enum>
|
|
|
|
<enum name="Depth Source">
|
|
<value name="Minimum" value="0"/>
|
|
<value name="Maximum" value="1"/>
|
|
<value name="Fixed function" value="2"/>
|
|
<value name="Shader" value="3"/>
|
|
</enum>
|
|
|
|
<enum name="Job Type">
|
|
<value name="Not started" value="0"/>
|
|
<value name="Null" value="1"/>
|
|
<value name="Write value" value="2"/>
|
|
<value name="Cache flush" value="3"/>
|
|
<value name="Compute" value="4"/>
|
|
<value name="Vertex" value="5"/>
|
|
<value name="Geometry" value="6"/>
|
|
<value name="Tiler" value="7"/>
|
|
<value name="Fused" value="8"/>
|
|
<value name="Fragment" value="9"/>
|
|
</enum>
|
|
|
|
<enum name="Draw Mode">
|
|
<value name="Points" value="1"/>
|
|
<value name="Lines" value="2"/>
|
|
<value name="Lines with adjacency" value="3"/>
|
|
<value name="Line strip" value="4"/>
|
|
<value name="Line strip with adjacency" value="5"/>
|
|
<value name="Line loop" value="6"/>
|
|
<value name="Triangles" value="8"/>
|
|
<value name="Triangles with adjacency" value="9"/>
|
|
<value name="Triangle strip" value="10"/>
|
|
<value name="Triangle strip with adjacency" value="11"/>
|
|
<value name="Triangle fan" value="12"/>
|
|
<value name="Polygon" value="13"/>
|
|
<value name="Quads" value="14"/>
|
|
<value name="Quad strip" value="15"/>
|
|
<value name="Parallelogram" value="16"/>
|
|
</enum>
|
|
|
|
<enum name="Exception Access">
|
|
<value name="None" value="0"/>
|
|
<value name="Execute" value="2"/>
|
|
<value name="Read" value="1"/>
|
|
<value name="Write" value="3"/>
|
|
</enum>
|
|
|
|
<enum name="Func">
|
|
<value name="Never" value="0"/>
|
|
<value name="Less" value="1"/>
|
|
<value name="Equal" value="2"/>
|
|
<value name="Lequal" value="3"/>
|
|
<value name="Greater" value="4"/>
|
|
<value name="Not Equal" value="5"/>
|
|
<value name="Gequal" value="6"/>
|
|
<value name="Always" value="7"/>
|
|
</enum>
|
|
|
|
<enum name="Format">
|
|
<value name="ETC2 RGB8" value="1"/>
|
|
<value name="ETC2 R11 UNORM" value="2"/>
|
|
<value name="ETC2 RGBA8" value="3"/>
|
|
<value name="ETC2 RG11 UNORM" value="4"/>
|
|
<!--- 5 reserved *-->
|
|
<value name="NXR" value="6"/>
|
|
<value name="BC1 UNORM" value="7"/>
|
|
<value name="BC2 UNORM" value="8"/>
|
|
<value name="BC3 UNORM" value="9"/>
|
|
<value name="BC4 UNORM" value="10"/>
|
|
<value name="BC4 SNORM" value="11"/>
|
|
<value name="BC5 UNORM" value="12"/>
|
|
<value name="BC5 SNORM" value="13"/>
|
|
<value name="BC6H UF16" value="14"/>
|
|
<value name="BC6H SF16" value="15"/>
|
|
<value name="BC7 UNORM" value="16"/>
|
|
<value name="ETC2 R11 SNORM" value="17"/>
|
|
<value name="ETC2 RG11 SNORM" value="18"/>
|
|
<value name="ETC2 RGB8A1" value="19"/>
|
|
<!--- 20-31 reserved *-->
|
|
<value name="RGB565" value="64"/>
|
|
<value name="RGB5 A1 UNORM" value="65"/>
|
|
<value name="A1 BGR5 UNORM" value="66"/>
|
|
<value name="RGB10 A2 UNORM" value="67"/>
|
|
<value name="A2 BGR10 UNORM" value="68"/>
|
|
<value name="RGB10 A2 SNORM" value="69"/>
|
|
<value name="A2 BGR10 SNORM" value="70"/>
|
|
<value name="RGB10 A2UI" value="71"/>
|
|
<value name="A2 BGR10UI" value="72"/>
|
|
<value name="RGB10 A2I" value="73"/>
|
|
<value name="A2 BGR10I" value="74"/>
|
|
<value name="RGB332 UNORM" value="75"/>
|
|
<value name="BGR233 UNORM" value="76"/>
|
|
<value name="Z24X8 UNORM" value="77"/>
|
|
<value name="X8Z24" value="78"/>
|
|
<value name="X32 S8X24" value="79"/>
|
|
<value name="X24S8 X32" value="80"/>
|
|
<value name="R32 FIXED" value="81"/>
|
|
<value name="RG32 FIXED" value="82"/>
|
|
<value name="RGB32 FIXED" value="83"/>
|
|
<value name="RGBA32 FIXED" value="84"/>
|
|
<value name="Tilebuffer Native" value="85"/>
|
|
<!--- 86-88 reserved *-->
|
|
<value name="R11F G11F B10F" value="89"/>
|
|
<value name="B10F G11F R11F" value="90"/>
|
|
<value name="R9F G9F B9F E5F" value="91"/>
|
|
<value name="E5F B9F G9F R9F" value="92"/>
|
|
<value name="Snap 2" value="93"/>
|
|
<!--- RGBA32F + snap to 2^-8, used for vertex writes -->
|
|
<value name="Snap 4" value="94"/>
|
|
<value name="Constant" value="95"/>
|
|
<value name="R1 SNORM" value="96"/>
|
|
<value name="R2 SNORM" value="97"/>
|
|
<value name="R4 SNORM" value="98"/>
|
|
<value name="R8 SNORM" value="99"/>
|
|
<value name="R16 SNORM" value="100"/>
|
|
<value name="R32 SNORM" value="101"/>
|
|
<value name="R64 SNORM" value="102"/>
|
|
<!--- 103 reserved -->
|
|
<value name="RG1 SNORM" value="104"/>
|
|
<value name="RG2 SNORM" value="105"/>
|
|
<value name="RG4 SNORM" value="106"/>
|
|
<value name="RG8 SNORM" value="107"/>
|
|
<value name="RG16 SNORM" value="108"/>
|
|
<value name="RG32 SNORM" value="109"/>
|
|
<value name="RG64 SNORM" value="110"/>
|
|
<!-- 111 reserved -->
|
|
<value name="RGB1 SNORM" value="112"/>
|
|
<value name="RGB2 SNORM" value="113"/>
|
|
<value name="RGB4 SNORM" value="114"/>
|
|
<value name="RGB8 SNORM" value="115"/>
|
|
<value name="RGB16 SNORM" value="116"/>
|
|
<value name="RGB32 SNORM" value="117"/>
|
|
<value name="RGB64 SNORM" value="118"/>
|
|
<!-- 119 reserved -->
|
|
<value name="RGBA1 SNORM" value="120"/>
|
|
<value name="RGBA2 SNORM" value="121"/>
|
|
<value name="RGBA4 SNORM" value="122"/>
|
|
<value name="RGBA8 SNORM" value="123"/>
|
|
<value name="RGBA16 SNORM" value="124"/>
|
|
<value name="RGBA32 SNORM" value="125"/>
|
|
<value name="RGBA64 SNORM" value="126"/>
|
|
<!-- 127 reserved -->
|
|
<value name="R1UI" value="128"/>
|
|
<value name="R2UI" value="129"/>
|
|
<value name="R4UI" value="130"/>
|
|
<value name="R8UI" value="131"/>
|
|
<value name="R16UI" value="132"/>
|
|
<value name="R32UI" value="133"/>
|
|
<value name="R64UI" value="134"/>
|
|
<value name="R64F" value="135"/>
|
|
<value name="RG1UI" value="136"/>
|
|
<value name="RG2UI" value="137"/>
|
|
<value name="RG4UI" value="138"/>
|
|
<value name="RG8UI" value="139"/>
|
|
<value name="RG16UI" value="140"/>
|
|
<value name="RG32UI" value="141"/>
|
|
<value name="RG64UI" value="142"/>
|
|
<value name="RG64F" value="143"/>
|
|
<value name="RGB1UI" value="144"/>
|
|
<value name="RGB2UI" value="145"/>
|
|
<value name="RGB4UI" value="146"/>
|
|
<value name="RGB8UI" value="147"/>
|
|
<value name="RGB16UI" value="148"/>
|
|
<value name="RGB32UI" value="149"/>
|
|
<value name="RGB64UI" value="150"/>
|
|
<value name="RGB64F" value="151"/>
|
|
<value name="RGBA1UI" value="152"/>
|
|
<value name="RGBA2UI" value="153"/>
|
|
<value name="RGBA4UI" value="154"/>
|
|
<value name="RGBA8UI" value="155"/>
|
|
<value name="RGBA16UI" value="156"/>
|
|
<value name="RGBA32UI" value="157"/>
|
|
<value name="RGBA64UI" value="158"/>
|
|
<value name="RGBA64F" value="159"/>
|
|
<value name="R1 UNORM" value="160"/>
|
|
<value name="R2 UNORM" value="161"/>
|
|
<value name="R4 UNORM" value="162"/>
|
|
<value name="R8 UNORM" value="163"/>
|
|
<value name="R16 UNORM" value="164"/>
|
|
<value name="R32 UNORM" value="165"/>
|
|
<value name="R64 UNORM" value="166"/>
|
|
<value name="R32F" value="167"/>
|
|
<value name="RG1 UNORM" value="168"/>
|
|
<value name="RG2 UNORM" value="169"/>
|
|
<value name="RG4 UNORM" value="170"/>
|
|
<value name="RG8 UNORM" value="171"/>
|
|
<value name="RG16 UNORM" value="172"/>
|
|
<value name="RG32 UNORM" value="173"/>
|
|
<value name="RG64 UNORM" value="174"/>
|
|
<value name="RG32F" value="175"/>
|
|
<value name="RGB1 UNORM" value="176"/>
|
|
<value name="RGB2 UNORM" value="177"/>
|
|
<value name="RGB4 UNORM" value="178"/>
|
|
<value name="RGB8 UNORM" value="179"/>
|
|
<value name="RGB16 UNORM" value="180"/>
|
|
<value name="RGB32 UNORM" value="181"/>
|
|
<value name="RGB64 UNORM" value="182"/>
|
|
<value name="RGB32F" value="183"/>
|
|
<value name="RGBA1 UNORM" value="184"/>
|
|
<value name="RGBA2 UNORM" value="185"/>
|
|
<value name="RGBA4 UNORM" value="186"/>
|
|
<value name="RGBA8 UNORM" value="187"/>
|
|
<value name="RGBA16 UNORM" value="188"/>
|
|
<value name="RGBA32 UNORM" value="189"/>
|
|
<value name="RGBA64 UNORM" value="190"/>
|
|
<value name="RGBA32F" value="191"/>
|
|
<value name="R1I" value="192"/>
|
|
<value name="R2I" value="193"/>
|
|
<value name="R4I" value="194"/>
|
|
<value name="R8I" value="195"/>
|
|
<value name="R16I" value="196"/>
|
|
<value name="R32I" value="197"/>
|
|
<value name="R64I" value="198"/>
|
|
<value name="R16F" value="199"/>
|
|
<value name="RG1I" value="200"/>
|
|
<value name="RG2I" value="201"/>
|
|
<value name="RG4I" value="202"/>
|
|
<value name="RG8I" value="203"/>
|
|
<value name="RG16I" value="204"/>
|
|
<value name="RG32I" value="205"/>
|
|
<value name="RG64I" value="206"/>
|
|
<value name="RG16F" value="207"/>
|
|
<value name="RGB1I" value="208"/>
|
|
<value name="RGB2I" value="209"/>
|
|
<value name="RGB4I" value="210"/>
|
|
<value name="RGB8I" value="211"/>
|
|
<value name="RGB16I" value="212"/>
|
|
<value name="RGB32I" value="213"/>
|
|
<value name="RGB64I" value="214"/>
|
|
<value name="RGB16F" value="215"/>
|
|
<value name="RGBA1I" value="216"/>
|
|
<value name="RGBA2I" value="217"/>
|
|
<value name="RGBA4I" value="218"/>
|
|
<value name="RGBA8I" value="219"/>
|
|
<value name="RGBA16I" value="220"/>
|
|
<value name="RGBA32I" value="221"/>
|
|
<value name="RGBA64I" value="222"/>
|
|
<value name="RGBA16F" value="223"/>
|
|
</enum>
|
|
|
|
<enum name="YUV Swizzle">
|
|
<value name="YUVA" value="0"/>
|
|
<value name="YVUA" value="1"/>
|
|
<value name="UYVA" value="2"/>
|
|
<value name="UVYA" value="3"/>
|
|
<value name="VUYA" value="4"/>
|
|
<value name="VYUA" value="5"/>
|
|
<value name="Y00A" value="6"/>
|
|
<value name="YXXA" value="7"/>
|
|
</enum>
|
|
|
|
<enum name="YUV Conversion Mode">
|
|
<value name="No Conversion" value="0"/>
|
|
<value name="BT 601" value="3"/>
|
|
<value name="BT 709" value="4"/>
|
|
<value name="BT 2020" value="6"/>
|
|
</enum>
|
|
|
|
<enum name="YUV Cr Siting">
|
|
<value name="Co-Sited" value="0"/>
|
|
<value name="Center Y" value="1"/>
|
|
<value name="Center X" value="2"/>
|
|
<value name="Center" value="3"/>
|
|
<value name="One Quarter" value="4"/>
|
|
<value name="Three Quarters" value="5"/>
|
|
<value name="Replicated" value="7"/>
|
|
</enum>
|
|
|
|
<enum name="Block Format">
|
|
<!--- 16x16 block u-interleaved -->
|
|
<value name="Tiled U-Interleaved" value="0"/>
|
|
<value name="Tiled Linear" value="1"/>
|
|
<value name="Linear" value="2"/>
|
|
</enum>
|
|
|
|
<enum name="Mipmap Mode">
|
|
<value name="Nearest" value="0"/>
|
|
<value name="Performance Trilinear" value="2"/>
|
|
<value name="Trilinear" value="3"/>
|
|
</enum>
|
|
|
|
<enum name="MSAA">
|
|
<value name="Single" value="0"/>
|
|
<!-- N samples, 1 surface, resolved -->
|
|
<value name="Average" value="1"/>
|
|
<!-- N samples, 1 surface, unresolved -->
|
|
<value name="Multiple" value="2"/>
|
|
<!-- N samples, N surfaces -->
|
|
<value name="Layered" value="3"/>
|
|
</enum>
|
|
|
|
<enum name="Index Type">
|
|
<value name="None" value="0"/>
|
|
<value name="UINT8" value="1"/>
|
|
<value name="UINT16" value="2"/>
|
|
<value name="UINT32" value="3"/>
|
|
</enum>
|
|
|
|
<enum name="Occlusion Mode">
|
|
<value name="Disabled" value="0"/>
|
|
<value name="Predicate" value="1"/>
|
|
<value name="Counter" value="3"/>
|
|
</enum>
|
|
|
|
<enum name="Stencil Op">
|
|
<value name="Keep" value="0"/>
|
|
<value name="Replace" value="1"/>
|
|
<value name="Zero" value="2"/>
|
|
<value name="Invert" value="3"/>
|
|
<value name="Incr Wrap" value="4"/>
|
|
<value name="Decr Wrap" value="5"/>
|
|
<value name="Incr Sat" value="6"/>
|
|
<value name="Decr Sat" value="7"/>
|
|
</enum>
|
|
|
|
<enum name="Texture Dimension">
|
|
<value name="Cube" value="0"/>
|
|
<value name="1D" value="1"/>
|
|
<value name="2D" value="2"/>
|
|
<value name="3D" value="3"/>
|
|
</enum>
|
|
|
|
<enum name="Texture Layout">
|
|
<!--- 16x16 block u-interleaved -->
|
|
<value name="Tiled" value="1"/>
|
|
<value name="Linear" value="2"/>
|
|
<value name="AFBC" value="12"/>
|
|
</enum>
|
|
|
|
<enum name="AFBC Surface Flag">
|
|
<value name="YTR" value="1"/>
|
|
</enum>
|
|
|
|
<enum name="Wrap Mode">
|
|
<value name="Repeat" value="8"/>
|
|
<value name="Clamp to Edge" value="9"/>
|
|
<value name="Clamp" value="10"/>
|
|
<value name="Clamp to Border" value="11"/>
|
|
<value name="Mirrored Repeat" value="12"/>
|
|
<value name="Mirrored Clamp to Edge" value="13"/>
|
|
<value name="Mirrored Clamp" value="14"/>
|
|
<value name="Mirrored Clamp to Border" value="15"/>
|
|
</enum>
|
|
|
|
<struct name="Attribute" align="8">
|
|
<field name="Buffer index" size="9" start="0" type="uint"/>
|
|
<field name="Offset enable" size="1" start="9" type="bool" default="true"/>
|
|
<field name="Format" size="22" start="10" type="Pixel Format"/>
|
|
<field name="Offset" size="32" start="32" type="int"/>
|
|
</struct>
|
|
|
|
<struct name="Attribute Vertex ID" align="32">
|
|
<field name="Type" size="8" start="0" type="Attribute Special" default="Vertex ID"/>
|
|
<field name="Divisor R" size="5" start="56" type="uint"/>
|
|
<field name="Divisor P" size="3" start="61" type="uint"/>
|
|
<field name="Offset" size="32" start="96" type="int"/>
|
|
</struct>
|
|
|
|
<struct name="Attribute Instance ID" align="32">
|
|
<field name="Type" size="8" start="0" type="Attribute Special" default="Instance ID"/>
|
|
<field name="Divisor R" size="5" start="56" type="uint"/>
|
|
<field name="Divisor E" size="1" start="61" type="uint"/>
|
|
<field name="Divisor P" size="32" start="64" type="uint"/>
|
|
<field name="Offset" size="32" start="96" type="int"/>
|
|
</struct>
|
|
|
|
<struct name="Attribute Buffer" align="32">
|
|
<field name="Special" size="8" start="0" type="Attribute Special"/>
|
|
<field name="Type" size="6" start="0" type="Attribute Type" default="1D"/>
|
|
<field name="Pointer" size="50" start="6" type="address" modifier="shr(6)"/>
|
|
<field name="Stride" size="32" start="64" type="uint"/>
|
|
<field name="Size" size="32" start="96" type="uint"/>
|
|
|
|
<field name="Divisor" size="8" start="56" type="padded" default="1"/>
|
|
<field name="Divisor R" size="5" start="56" type="uint"/>
|
|
<field name="Divisor P" size="3" start="61" type="uint"/>
|
|
<field name="Divisor E" size="1" start="61" type="uint"/>
|
|
</struct>
|
|
|
|
<struct name="Attribute Buffer Continuation NPOT">
|
|
<field name="Type" size="6" start="0:0" type="Attribute Type" default="Continuation"/>
|
|
<field name="Divisor Numerator" size="32" start="1:0" type="uint"/>
|
|
<field name="Divisor" size="32" start="3:0" type="uint"/>
|
|
</struct>
|
|
|
|
<struct name="Attribute Buffer Continuation 3D" size="4">
|
|
<field name="Type" size="6" start="0:0" type="Attribute Type" default="Continuation"/>
|
|
<field name="S dimension" size="16" start="0:16" type="uint" modifier="minus(1)"/>
|
|
<field name="T dimension" size="16" start="1:0" type="uint" modifier="minus(1)"/>
|
|
<field name="R dimension" size="16" start="1:16" type="uint" modifier="minus(1)"/>
|
|
<field name="Row Stride" size="32" start="2:0" type="uint"/>
|
|
<field name="Slice Stride" size="32" start="3:0" type="uint"/>
|
|
</struct>
|
|
|
|
<enum name="Blend Operand A">
|
|
<value name="Zero" value="1"/>
|
|
<value name="Src" value="2"/>
|
|
<value name="Dest" value="3"/>
|
|
</enum>
|
|
|
|
<enum name="Blend Operand B">
|
|
<value name="Src Minus Dest" value="0"/>
|
|
<value name="Src Plus Dest" value="1"/>
|
|
<value name="Src" value="2"/>
|
|
<value name="Dest" value="3"/>
|
|
</enum>
|
|
|
|
<enum name="Blend Operand C">
|
|
<value name="Zero" value="1"/>
|
|
<value name="Src" value="2"/>
|
|
<value name="Dest" value="3"/>
|
|
<value name="Src x 2" value="4"/>
|
|
<value name="Src Alpha" value="5"/>
|
|
<value name="Dest Alpha" value="6"/>
|
|
<value name="Constant" value="7"/>
|
|
</enum>
|
|
|
|
<struct name="Blend Function" no-direct-packing="true">
|
|
<!-- Blend equation: A + (B * C) -->
|
|
<field name="A" size="2" start="0" type="Blend Operand A"/>
|
|
<field name="Negate A" size="1" start="3" type="bool"/>
|
|
<field name="B" size="2" start="4" type="Blend Operand B"/>
|
|
<field name="Negate B" size="1" start="7" type="bool"/>
|
|
<field name="C" size="3" start="8" type="Blend Operand C"/>
|
|
<field name="Invert C" size="1" start="11" type="bool"/>
|
|
</struct>
|
|
|
|
<struct name="Blend Equation" size="1">
|
|
<field name="RGB" size="12" start="0:0" type="Blend Function"/>
|
|
<field name="Alpha" size="12" start="0:12" type="Blend Function"/>
|
|
<field name="Color Mask" size="4" start="0:28" type="uint"/>
|
|
</struct>
|
|
|
|
<struct name="Blend" size="4" align="16">
|
|
<field name="Load Destination" size="1" start="0:0" type="bool" default="false"/>
|
|
<field name="Blend Shader" size="1" start="0:1" type="bool" default="false"/>
|
|
<field name="Blend Shader Contains Discard" size="1" start="0:2" type="bool" default="false"/>
|
|
<field name="Alpha To One" size="1" start="0:8" type="bool"/>
|
|
<field name="Enable" size="1" start="0:9" type="bool" default="true"/>
|
|
<field name="sRGB" size="1" start="0:10" type="bool" default="false"/>
|
|
<field name="Round to FB precision" size="1" start="0:11" type="bool" default="false"/>
|
|
<field name="Shader PC" size="64" start="2:0" type="address"/>
|
|
<field name="Equation" size="32" start="2:0" type="Blend Equation"/>
|
|
<field name="Constant" size="32" start="3:0" type="float"/>
|
|
</struct>
|
|
|
|
<struct name="Invocation">
|
|
<!-- Dynamic bitfield containing WorkGroupSize.xyz, NumWorkGroups.xyz
|
|
The number of bits allocated for each number is based on the *_shift
|
|
fields. For example, workgroups_y_shift gives the bit that
|
|
gl_NumWorkGroups.y starts at, and workgroups_z_shift gives the bit
|
|
that gl_NumWorkGroups.z starts at (and therefore one after the bit
|
|
that gl_NumWorkGroups.y ends at). The actual value for each
|
|
is one more than the stored value, since if any of the values
|
|
are zero, then there would be no invocations (and hence no job). -->
|
|
<field name="Invocations" size="32" start="0:0" type="uint"/>
|
|
<field name="Size Y shift" size="5" start="1:0" type="uint"/>
|
|
<field name="Size Z shift" size="5" start="1:5" type="uint"/>
|
|
<field name="Workgroups X shift" size="6" start="1:10" type="uint"/>
|
|
<field name="Workgroups Y shift" size="6" start="1:16" type="uint"/>
|
|
<field name="Workgroups Z shift" size="6" start="1:22" type="uint"/>
|
|
<field name="Thread group split" size="4" start="1:28" type="uint" prefix="MALI_SPLIT">
|
|
<value name="Min efficient" value="2"/>
|
|
</field>
|
|
</struct>
|
|
|
|
<enum name="Point Size Array Format">
|
|
<value name="None" value="0"/>
|
|
<value name="FP16" value="2"/>
|
|
<value name="FP32" value="3"/>
|
|
</enum>
|
|
|
|
<enum name="Primitive Restart">
|
|
<value name="None" value="0"/>
|
|
<value name="Implicit" value="2"/>
|
|
<value name="Explicit" value="3"/>
|
|
</enum>
|
|
|
|
<struct name="Primitive">
|
|
<field name="Draw mode" size="8" start="0:0" type="Draw Mode"/>
|
|
<field name="Index type" size="3" start="0:8" type="Index Type" default="None"/>
|
|
<field name="Point size array format" size="2" start="0:11" type="Point Size Array Format"/>
|
|
<field name="Primitive Index Enable" size="1" start="0:13" type="bool"/>
|
|
<field name="Primitive Index Writeback" size="1" start="0:14" type="bool"/>
|
|
<field name="First provoking vertex" size="1" start="0:15" type="bool" default="true"/>
|
|
<field name="Low Depth Cull" size="1" start="0:16" type="bool" default="true"/>
|
|
<field name="High Depth Cull" size="1" start="0:17" type="bool" default="true"/>
|
|
<field name="Primitive restart" size="2" start="0:19" type="Primitive Restart"/>
|
|
<field name="Job Task Split" size="6" start="0:26" type="uint"/>
|
|
<field name="Base vertex offset" size="32" start="1:0" type="int"/>
|
|
<field name="Primitive Restart Index" size="32" start="2:0" type="uint"/>
|
|
<field name="Index count" size="32" start="3:0" type="uint" modifier="minus(1)"/>
|
|
<field name="Indices" size="64" start="4:0" type="address"/>
|
|
</struct>
|
|
|
|
<struct name="Draw" size="30" align="64">
|
|
<field name="Four Components Per Vertex" size="1" start="0:0" type="bool" default="true"/>
|
|
<field name="Draw Descriptor Is 64b" size="1" start="0:1" type="bool" default="true"/>
|
|
<field name="Texture Descriptor Is 64b" size="1" start="0:2" type="bool" default="true"/>
|
|
<field name="Occlusion query" size="2" start="0:3" type="Occlusion Mode" default="Disabled"/>
|
|
<field name="Front face CCW" size="1" start="0:5" type="bool"/>
|
|
<field name="Cull front face" size="1" start="0:6" type="bool"/>
|
|
<field name="Cull back face" size="1" start="0:7" type="bool"/>
|
|
<field name="Flat Shading Vertex" size="1" start="0:8" type="uint"/>
|
|
<field name="Primitive Barrier" size="1" start="0:10" type="bool"/>
|
|
<field name="Clean Fragment Write" size="1" start="0:11" type="bool"/>
|
|
<field name="Instance Size" size="8" start="0:16" type="padded" default="1"/>
|
|
<field name="Instance Primitive Size" size="8" start="0:24" type="padded" default="1"/>
|
|
<field name="Offset start" size="32" start="1:0" type="uint"/>
|
|
<field name="Primitive Index Base" size="32" start="2:0" type="uint"/>
|
|
<field name="Position" size="64" start="4:0" type="address"/>
|
|
<field name="Uniform buffers" size="64" start="6:0" type="address"/>
|
|
<field name="Textures" size="64" start="8:0" type="address"/>
|
|
<field name="Samplers" size="64" start="10:0" type="address"/>
|
|
<field name="Push uniforms" size="64" start="12:0" type="address"/>
|
|
<field name="State" size="64" start="14:0" type="address"/>
|
|
<field name="Attribute buffers" size="64" start="16:0" type="address"/>
|
|
<field name="Attributes" size="64" start="18:0" type="address"/>
|
|
<field name="Varying buffers" size="64" start="20:0" type="address"/>
|
|
<field name="Varyings" size="64" start="22:0" type="address"/>
|
|
<field name="Viewport" size="64" start="24:0" type="address"/>
|
|
<field name="Occlusion" size="64" start="26:0" type="address"/>
|
|
<field name="Thread Storage" size="64" start="28:0" type="address"/>
|
|
<field name="FBD" size="64" start="28:0" type="address"/>
|
|
</struct>
|
|
|
|
<enum name="Surface Type">
|
|
<value name="32" value="0"/>
|
|
<value name="64" value="1"/>
|
|
<value name="32 With Row Stride" value="2"/>
|
|
<value name="64 With Strides" value="3"/>
|
|
</enum>
|
|
|
|
<struct name="Surface" align="8">
|
|
<field name="Pointer" size="64" start="0:0" type="address"/>
|
|
</struct>
|
|
|
|
<struct name="Surface 32" align="4">
|
|
<field name="Pointer" size="32" start="0:0" type="address"/>
|
|
</struct>
|
|
|
|
<struct name="Surface 32 With Row Stride" align="8">
|
|
<field name="Pointer" size="32" start="0:0" type="address"/>
|
|
<field name="Row stride" size="32" start="1:0" type="int"/>
|
|
</struct>
|
|
|
|
<struct name="Surface With Stride" align="8">
|
|
<field name="Pointer" size="64" start="0:0" type="address"/>
|
|
<field name="Row stride" size="32" start="2:0" type="int"/>
|
|
<field name="Surface stride" size="32" start="3:0" type="int"/>
|
|
</struct>
|
|
|
|
<struct name="Sampler" align="32">
|
|
<field name="Magnify Nearest" size="1" start="0" type="bool" default="true"/>
|
|
<field name="Minify Nearest" size="1" start="1" type="bool" default="true"/>
|
|
<field name="Mipmap Mode" size="2" start="3" type="Mipmap Mode" default="Nearest"/>
|
|
<field name="Normalized Coordinates" size="1" start="5" type="bool" default="true"/>
|
|
<field name="Isotropic LOD" size="1" start="6" type="bool"/>
|
|
<field name="LOD Bias" size="16" start="0:16" type="slod" default="0"/>
|
|
<field name="Minimum LOD" size="16" start="1:0" type="ulod" default="0"/>
|
|
<field name="Maximum LOD" size="16" start="1:16" type="ulod" default="0"/>
|
|
<field name="Wrap Mode S" size="4" start="2:0" type="Wrap Mode" default="Clamp to Edge"/>
|
|
<field name="Wrap Mode T" size="4" start="2:4" type="Wrap Mode" default="Clamp to Edge"/>
|
|
<field name="Wrap Mode R" size="4" start="2:8" type="Wrap Mode" default="Clamp to Edge"/>
|
|
<field name="Compare Function" size="3" start="2:12" type="Func" default="Never"/>
|
|
<field name="Seamless Cube Map" size="1" start="2:15" type="bool" default="true"/>
|
|
<field name="Border Color R" size="32" start="4:0" type="uint/float" default="0.0"/>
|
|
<field name="Border Color G" size="32" start="5:0" type="uint/float" default="0.0"/>
|
|
<field name="Border Color B" size="32" start="6:0" type="uint/float" default="0.0"/>
|
|
<field name="Border Color A" size="32" start="7:0" type="uint/float" default="0.0"/>
|
|
</struct>
|
|
|
|
<struct name="Texture" size="8" align="64">
|
|
<field name="Width" size="16" start="0:0" type="uint" modifier="minus(1)"/>
|
|
<field name="Height" size="16" start="0:16" type="uint" modifier="minus(1)"/>
|
|
<field name="Depth" size="16" start="1:0" type="uint" modifier="minus(1)" default="1"/>
|
|
<field name="Sample count" size="16" start="1:0" type="uint" modifier="minus(1)" default="1"/>
|
|
<field name="Array size" size="16" start="1:16" type="uint" modifier="minus(1)"/>
|
|
<field name="Format" size="22" start="2:0" type="Pixel Format"/>
|
|
<field name="Dimension" size="2" start="2:22" type="Texture Dimension"/>
|
|
<field name="Texel ordering" size="4" start="2:24" type="Texture Layout"/>
|
|
<field name="Surface Type" size="2" start="2:28" type="Surface Type" default="64 With Strides"/>
|
|
<field name="Levels" size="8" start="3:24" type="uint" modifier="minus(1)" default="1"/>
|
|
<field name="Swizzle" size="12" start="4:0" type="uint"/>
|
|
</struct>
|
|
|
|
<enum name="FP Mode">
|
|
<value name="GL Inf/NaN Allowed" value="0"/>
|
|
<value name="GL Inf/NaN Suppressed" value="1"/>
|
|
<value name="CL" value="2"/>
|
|
<value name="D3D11" value="3"/>
|
|
</enum>
|
|
|
|
<struct name="Renderer Properties" size="1">
|
|
<field name="Uniform buffer count" size="8" start="0" type="uint"/>
|
|
<field name="Depth source" size="2" start="8" type="Depth Source" default="Minimum"/>
|
|
<field name="Shader contains barrier" size="1" start="11" type="bool"/>
|
|
<field name="Force early-z" size="1" start="10" type="bool"/>
|
|
<field name="Shader contains discard" size="1" start="12" type="bool"/>
|
|
<field name="Shader has side-effects" size="1" start="13" type="bool"/>
|
|
<field name="Shader reads tilebuffer" size="1" start="14" type="bool"/>
|
|
<field name="Forward pixel kill" size="1" start="15" type="bool"/>
|
|
<field name="Work register count" size="5" start="16" type="uint"/>
|
|
<field name="Uniform count" size="5" start="21" type="uint"/>
|
|
<field name="Stencil from shader" size="1" start="28" type="bool"/>
|
|
<field name="FP mode" size="3" start="29" type="FP Mode"/>
|
|
</struct>
|
|
|
|
<struct name="Shader" size="4">
|
|
<field name="Shader" size="64" start="0:0" type="address"/>
|
|
<field name="Sampler count" size="16" start="2:0" type="uint"/>
|
|
<field name="Texture count" size="16" start="2:16" type="uint"/>
|
|
<field name="Attribute count" size="16" start="3:0" type="uint"/>
|
|
<field name="Varying count" size="16" start="3:16" type="uint"/>
|
|
</struct>
|
|
|
|
<struct name="Multisample, Misc" size="1">
|
|
<field name="Sample mask" size="16" start="0" type="uint"/>
|
|
<field name="Multisample enable" size="1" start="16" type="bool"/>
|
|
<field name="Multisample late coverage" size="1" start="17" type="bool"/>
|
|
<field name="Evaluate per-sample" size="1" start="18" type="bool"/>
|
|
<field name="Fixed-function depth range fixed" size="1" start="19" type="bool"/>
|
|
<field name="Shader depth range fixed" size="1" start="20" type="bool"/>
|
|
<field name="Load destination" size="1" start="21" type="bool"/>
|
|
<field name="Blend shader" size="1" start="22" type="bool"/>
|
|
<field name="Blend shader discard" size="1" start="23" type="bool"/>
|
|
<field name="Depth function" size="3" start="24" type="Func"/>
|
|
<field name="Depth write mask" size="1" start="27" type="bool"/>
|
|
<field name="Fixed-function near discard" size="1" start="28" type="bool"/>
|
|
<field name="Fixed-function far discard" size="1" start="29" type="bool"/>
|
|
<field name="Fragment near discard" size="1" start="30" type="bool"/>
|
|
<field name="Fragment far discard" size="1" start="31" type="bool"/>
|
|
</struct>
|
|
|
|
<struct name="Stencil Mask, Misc" size="1">
|
|
<field name="Stencil mask front" size="8" start="0" type="uint"/>
|
|
<field name="Stencil mask back" size="8" start="8" type="uint"/>
|
|
<field name="Stencil enable" size="1" start="16" type="bool"/>
|
|
<field name="Alpha-to-coverage" size="1" start="17" type="bool"/>
|
|
<field name="Alpha-to-coverage Invert" size="1" start="18" type="bool"/>
|
|
<field name="Alpha to one" size="1" start="19" type="bool"/>
|
|
<field name="Write enable" size="1" start="20" type="bool"/>
|
|
<field name="Alpha test compare function" size="3" start="21" type="Func"/>
|
|
<field name="sRGB" size="1" start="24" type="bool"/>
|
|
<field name="Dither disable" size="1" start="25" type="bool"/>
|
|
<field name="Force seamless cubemaps" size="1" start="26" type="bool"/>
|
|
<field name="Front-facing depth bias" size="1" start="28" type="bool"/>
|
|
<field name="Back-facing depth bias" size="1" start="29" type="bool"/>
|
|
<field name="Single-sampled lines" size="1" start="30" type="bool"/>
|
|
<field name="Point snap" size="1" start="31" type="bool"/>
|
|
</struct>
|
|
|
|
<struct name="Stencil">
|
|
<field name="Reference Value" size="8" start="0" type="uint"/>
|
|
<field name="Mask" size="8" start="8" type="uint"/>
|
|
<field name="Compare Function" size="3" start="16" type="Func"/>
|
|
<field name="Stencil Fail" size="3" start="19" type="Stencil Op"/>
|
|
<field name="Depth Fail" size="3" start="22" type="Stencil Op"/>
|
|
<field name="Depth Pass" size="3" start="25" type="Stencil Op"/>
|
|
</struct>
|
|
|
|
<struct name="Renderer State" align="64">
|
|
<field name="Shader" size="128" start="0:0" type="Shader"/>
|
|
<field name="Properties" size="32" start="4:0" type="Renderer Properties"/>
|
|
<field name="Depth units" size="32" start="5:0" type="float"/>
|
|
<field name="Depth factor" size="32" start="6:0" type="float"/>
|
|
<field name="Depth bias clamp" size="32" start="7:0" type="float"/>
|
|
<field name="Multisample, Misc" size="32" start="8:0" type="Multisample, Misc"/>
|
|
<field name="Stencil Mask, Misc" size="32" start="9:0" type="Stencil Mask, Misc"/>
|
|
<field name="Stencil front" size="32" start="10:0" type="Stencil"/>
|
|
<field name="Stencil back" size="32" start="11:0" type="Stencil"/>
|
|
<field name="Alpha reference" size="32" start="12:0" type="float"/>
|
|
<field name="Thread Balancing" size="16" start="13:0" type="uint"/>
|
|
<field name="Blend Shader" size="64" start="14:0" type="address"/>
|
|
<field name="Blend Equation" size="32" start="14:0" type="Blend Equation"/>
|
|
<field name="Blend Constant" size="32" start="15:0" type="float"/>
|
|
</struct>
|
|
|
|
<struct name="Uniform Buffer" align="8">
|
|
<field name="Entries" size="12" start="0" type="uint" modifier="minus(1)"/>
|
|
<field name="Pointer" size="52" start="12" type="address" modifier="shr(4)" element="16" count="Entries"/>
|
|
</struct>
|
|
|
|
<struct name="Viewport" align="32">
|
|
<field name="Minimum X" size="32" start="0:0" default="-INFINITY" type="float"/>
|
|
<field name="Minimum Y" size="32" start="1:0" default="-INFINITY" type="float"/>
|
|
<field name="Maximum X" size="32" start="2:0" default="+INFINITY" type="float"/>
|
|
<field name="Maximum Y" size="32" start="3:0" default="+INFINITY" type="float"/>
|
|
<field name="Minimum Z" size="32" start="4:0" default="0.0" type="float"/>
|
|
<field name="Maximum Z" size="32" start="5:0" default="1.0" type="float"/>
|
|
<field name="Scissor Minimum X" size="16" start="6:0" default="0" type="uint"/>
|
|
<field name="Scissor Minimum Y" size="16" start="6:16" default="0" type="uint"/>
|
|
<field name="Scissor Maximum X" size="16" start="7:0" type="uint"/>
|
|
<field name="Scissor Maximum Y" size="16" start="7:16" type="uint"/>
|
|
</struct>
|
|
|
|
<struct name="Local Storage" size="8" align="64">
|
|
<field name="TLS Size" size="5" start="0:0" type="uint"/>
|
|
<field name="TLS Initial Stack Pointer Offset" size="27" start="0:5" type="uint"/>
|
|
<field name="WLS Instances" size="5" start="1:0" type="uint" modifier="log2" prefix="MALI_LOCAL_STORAGE" default="MALI_LOCAL_STORAGE_NO_WORKGROUP_MEM">
|
|
<value name="No Workgroup Mem" value="0x80000000"/>
|
|
</field>
|
|
<field name="WLS Size Base" size="2" start="1:5" type="uint"/>
|
|
<field name="WLS Size Scale" size="5" start="1:8" type="uint"/>
|
|
<field name="TLS Base Pointer" size="64" start="2:0" type="address"/>
|
|
<field name="WLS Base Pointer" size="64" start="4:0" type="address"/>
|
|
</struct>
|
|
|
|
<struct name="Tiler Context" size="10">
|
|
<field name="Polygon List Size" size="32" start="0:0" type="uint" prefix="MALI_MIDGARD_TILER">
|
|
<value name="Minimum Header Size" value="512"/>
|
|
</field>
|
|
<field name="Hierarchy Mask" size="16" start="1:0" type="uint" prefix="MALI_MIDGARD_TILER">
|
|
<value name="Disabled" value="4096"/>
|
|
<value name="User" value="4095"/>
|
|
<value name="Hierarchy Mask" value="511"/>
|
|
</field>
|
|
<field name="Polygon List" size="64" start="2:0" type="address"/>
|
|
<field name="Polygon List Body" size="64" start="4:0" type="address"/>
|
|
<field name="Heap Start" size="64" start="6:0" type="address"/>
|
|
<field name="Heap End" size="64" start="8:0" type="address"/>
|
|
</struct>
|
|
|
|
<struct name="Tiler Weights">
|
|
<field name="Weight0" size="32" start="0:0" type="uint"/>
|
|
<field name="Weight1" size="32" start="1:0" type="uint"/>
|
|
<field name="Weight2" size="32" start="2:0" type="uint"/>
|
|
<field name="Weight3" size="32" start="3:0" type="uint"/>
|
|
<field name="Weight4" size="32" start="4:0" type="uint"/>
|
|
<field name="Weight5" size="32" start="5:0" type="uint"/>
|
|
<field name="Weight6" size="32" start="6:0" type="uint"/>
|
|
<field name="Weight7" size="32" start="7:0" type="uint"/>
|
|
</struct>
|
|
|
|
<enum name="Color Buffer Internal Format">
|
|
<value name="Raw Value" value="0"/>
|
|
<value name="R8G8B8A8" value="1"/>
|
|
<value name="R10G10B10A2" value="2"/>
|
|
<value name="R8G8B8A2" value="3"/>
|
|
<value name="R4G4B4A4" value="4"/>
|
|
<value name="R5G6B5A0" value="5"/>
|
|
<value name="R5G5B5A1" value="6"/>
|
|
<value name="RAW8" value="32"/>
|
|
<value name="RAW16" value="33"/>
|
|
<value name="RAW32" value="34"/>
|
|
<value name="RAW64" value="35"/>
|
|
<value name="RAW128" value="36"/>
|
|
</enum>
|
|
|
|
<enum name="Color Format">
|
|
<value name="4_32B_CHANNELS" value="0"/>
|
|
<value name="3_32B_CHANNELS" value="1"/>
|
|
<value name="2_32B_CHANNELS" value="2"/>
|
|
<value name="1_32B_CHANNEL" value="3"/>
|
|
<value name="4_16B_CHANNELS" value="4"/>
|
|
<value name="3_16B_CHANNELS" value="5"/>
|
|
<value name="2_16B_CHANNELS" value="6"/>
|
|
<value name="1_16B_CHANNEL" value="7"/>
|
|
<value name="R8" value="16"/>
|
|
<value name="R8G8" value="17"/>
|
|
<value name="R8G8B8" value="18"/>
|
|
<value name="R8G8B8A8" value="19"/>
|
|
<value name="R4G4B4A4" value="20"/>
|
|
<value name="R5G6B5" value="21"/>
|
|
<value name="R8G8B8_FROM_R8G8B8A2" value="22"/>
|
|
<value name="R10G10B10A2" value="24"/>
|
|
<value name="A2B10G10R10" value="25"/>
|
|
<value name="R5G5B5A1" value="28"/>
|
|
<value name="A1B5G5R5" value="29"/>
|
|
</enum>
|
|
|
|
<enum name="Downsampling Accumulation Mode">
|
|
<value name="Unsigned normalized integer" value="0"/>
|
|
<value name="Signed normalized integer" value="1"/>
|
|
</enum>
|
|
|
|
<enum name="Sample Layout">
|
|
<value name="Ordered 4x Grid" value="0"/>
|
|
<value name="Rotated 4x Grid" value="1"/>
|
|
<value name="D3D 8x Grid" value="2"/>
|
|
<value name="D3D 16x Grid" value="3"/>
|
|
</enum>
|
|
|
|
<enum name="ZS Format">
|
|
<value name="D16" value="1"/>
|
|
<value name="D24" value="2"/>
|
|
<value name="D24X8" value="4"/>
|
|
<value name="D24S8" value="5"/>
|
|
<value name="X8D24" value="6"/>
|
|
<value name="S8D24" value="7"/>
|
|
<value name="D32" value="14"/>
|
|
<value name="D32_S8X24" value="15"/>
|
|
</enum>
|
|
|
|
<enum name="ZS Preload Format">
|
|
<value name="D32_S8X24" value="4"/>
|
|
</enum>
|
|
|
|
<enum name="S Format">
|
|
<value name="S8" value="1"/>
|
|
<value name="S8X8" value="2"/>
|
|
<value name="S8X24" value="3"/>
|
|
<value name="X24S8" value="4"/>
|
|
</enum>
|
|
|
|
<enum name="Tie-Break Rule">
|
|
<value name="0_IN_180_OUT" value="0"/>
|
|
<value name="0_OUT_180_IN" value="1"/>
|
|
<value name="MINUS_180_IN_0_OUT" value="2"/>
|
|
<value name="MINUS_180_OUT_0_IN" value="3"/>
|
|
<value name="90_IN_270_OUT" value="4"/>
|
|
<value name="90_OUT_270_IN" value="5"/>
|
|
<value name="MINUS_90_IN_90_OUT" value="6"/>
|
|
<value name="MINUS_90_OUT_90_IN" value="7"/>
|
|
</enum>
|
|
|
|
<struct name="RT Buffer">
|
|
<field name="Base" size="64" start="0:0" type="address"/>
|
|
<field name="Row Stride" size="32" start="2:0" type="uint"/>
|
|
<field name="Surface Stride" size="32" start="3:0" type="uint"/>
|
|
</struct>
|
|
|
|
<struct name="Framebuffer Parameters" size="40">
|
|
<field name="Internal Format" size="3" start="0:0" default="Raw Value" type="Color Buffer Internal Format"/>
|
|
<field name="Sample Count" size="3" start="0:3" type="uint" default="1" modifier="log2"/>
|
|
<field name="Swizzle" size="12" start="0:6" type="uint"/>
|
|
<field name="Color Writeback Format" size="5" start="0:18" default="4_32B_CHANNELS" type="Color Format"/>
|
|
<field name="MSAA" size="2" start="0:23" default="Single" type="MSAA"/>
|
|
<field name="sRGB" size="1" start="0:25" type="bool"/>
|
|
<field name="Color Block Format" size="2" start="0:26" type="Block Format"/>
|
|
<field name="Dithering Enable" size="1" start="0:28" type="bool"/>
|
|
<field name="Clean Pixel Write Enable" size="1" start="0:29" type="bool"/>
|
|
<field name="Color Preload Enable" size="1" start="0:30" type="bool"/>
|
|
<field name="Color Write Enable" size="1" start="0:31" type="bool"/>
|
|
<field name="X Downsampling Scale" size="3" start="1:0" type="uint"/>
|
|
<field name="Y Downsampling Scale" size="3" start="1:3" type="uint"/>
|
|
<field name="Downsampling Accumulation Mode" size="2" start="1:6" type="Downsampling Accumulation Mode"/>
|
|
<field name="Sample Layout" size="2" start="1:8" type="Sample Layout"/>
|
|
<field name="Big Endian" size="1" start="1:10" type="bool"/>
|
|
<field name="Tie-Break Rule" size="3" start="1:11" type="Tie-Break Rule"/>
|
|
<field name="CRC Read Enable" size="1" start="1:14" type="bool"/>
|
|
<field name="CRC Write Enable" size="1" start="1:15" type="bool"/>
|
|
<field name="ZS Block Format" size="2" start="1:16" type="Block Format"/>
|
|
<field name="ZS Format" size="4" start="1:18" type="ZS Format" default="D24S8"/>
|
|
<field name="ZS Preload Enable" size="1" start="1:22" type="bool"/>
|
|
<field name="ZS Write Enable" size="1" start="1:23" type="bool"/>
|
|
<field name="S Block Format" size="2" start="1:24" type="Block Format"/>
|
|
<field name="S Format" size="4" start="1:26" type="S Format"/>
|
|
<field name="S Write Enable" size="1" start="1:31" type="bool"/>
|
|
<field name="Bound Min X" size="16" start="2:0" type="uint"/>
|
|
<field name="Bound Min Y" size="16" start="2:16" type="uint"/>
|
|
<field name="Bound Max X" size="16" start="3:0" type="uint"/>
|
|
<field name="Bound Max Y" size="16" start="3:16" type="uint"/>
|
|
<field name="DCD Offset" size="32" start="4:0" type="uint"/>
|
|
<field name="CRC Buffer" size="128" start="8:0" type="RT Buffer"/>
|
|
<field name="Color Writeback" size="128" start="12:0" type="RT Buffer"/>
|
|
<field name="ZS Writeback" size="128" start="16:0" type="RT Buffer"/>
|
|
<field name="S Writeback" size="128" start="20:0" type="RT Buffer"/>
|
|
<field name="Color Load Address" size="64" start="24:0" type="address"/>
|
|
<field name="Color Load Row Stride" size="32" start="26:0" type="uint"/>
|
|
<field name="Color Load Surface Stride" size="32" start="27:0" type="uint"/>
|
|
<field name="Clear Color 0" size="32" start="24:0" type="uint"/>
|
|
<field name="Clear Color 1" size="32" start="25:0" type="uint"/>
|
|
<field name="Clear Color 2" size="32" start="26:0" type="uint"/>
|
|
<field name="Clear Color 3" size="32" start="27:0" type="uint"/>
|
|
<field name="ZS Load Address" size="64" start="28:0" type="address"/>
|
|
<field name="ZS Load Row Stride" size="32" start="30:0" type="uint"/>
|
|
<field name="ZS Load Surface Stride" size="32" start="31:0" type="uint"/>
|
|
<field name="Z Clear" size="32" start="28:0" type="float"/>
|
|
<field name="S Clear" size="8" start="32:0" type="uint"/>
|
|
</struct>
|
|
|
|
<struct name="Framebuffer Padding 1" size="6">
|
|
</struct>
|
|
|
|
<struct name="Framebuffer Padding 2" size="8">
|
|
</struct>
|
|
|
|
<aggregate name="Framebuffer" size="320" align="64">
|
|
<section name="Local Storage" offset="0" type="Local Storage"/>
|
|
<section name="Parameters" offset="32" type="Framebuffer Parameters"/>
|
|
<section name="Tiler" offset="192" type="Tiler Context"/>
|
|
<section name="Padding 1" offset="232" type="Framebuffer Padding 1"/>
|
|
<section name="Tiler Weights" offset="256" type="Tiler Weights"/>
|
|
<section name="Padding 2" offset="288" type="Framebuffer Padding 2"/>
|
|
</aggregate>
|
|
|
|
<enum name="Sample Pattern">
|
|
<value name="Single-sampled" value="0"/>
|
|
<value name="Ordered 4x Grid" value="1"/>
|
|
<value name="Rotated 4x Grid" value="2"/>
|
|
<value name="D3D 8x Grid" value="3"/>
|
|
<value name="D3D 16x Grid" value="4"/>
|
|
</enum>
|
|
|
|
<struct name="Job Header" align="64">
|
|
<field name="Exception Status" size="32" start="0:0" type="uint"/>
|
|
<field name="First Incomplete Task" size="32" start="1:0" type="uint"/>
|
|
<field name="Fault Pointer" size="64" start="2:0" type="address"/>
|
|
<field name="Is 64b" size="1" start="4:0" type="bool" default="true"/>
|
|
<field name="Type" size="7" start="4:1" type="Job Type"/>
|
|
<field name="Barrier" size="1" start="4:8" type="bool"/>
|
|
<field name="Invalidate Cache" size="1" start="4:9" type="bool"/>
|
|
<field name="Suppress Prefetch" size="1" start="4:11" type="bool"/>
|
|
<field name="Enable Texture Mapper" size="1" start="4:12" type="bool"/>
|
|
<field name="Relax Dependency 1" size="1" start="4:14" type="bool"/>
|
|
<field name="Relax Dependency 2" size="1" start="4:15" type="bool"/>
|
|
<field name="Index" size="16" start="4:16" type="uint"/>
|
|
<field name="Dependency 1" size="16" start="5:0" type="uint"/>
|
|
<field name="Dependency 2" size="16" start="5:16" type="uint"/>
|
|
<field name="Next" size="64" start="6:0" type="address"/>
|
|
</struct>
|
|
|
|
<struct name="Fragment Job Payload" size="4">
|
|
<field name="Bound Min X" size="12" start="0:0" type="uint"/>
|
|
<field name="Bound Min Y" size="12" start="0:16" type="uint"/>
|
|
<field name="Bound Max X" size="12" start="1:0" type="uint"/>
|
|
<field name="Bound Max Y" size="12" start="1:16" type="uint"/>
|
|
<field name="Framebuffer" size="64" start="2:0" type="address"/>
|
|
</struct>
|
|
|
|
<aggregate name="Fragment Job" align="64">
|
|
<section name="Header" offset="0" type="Job Header"/>
|
|
<section name="Payload" offset="32" type="Fragment Job Payload"/>
|
|
</aggregate>
|
|
|
|
<enum name="Write Value Type">
|
|
<value name="Cycle Counter" value="1"/>
|
|
<value name="System Timestamp" value="2"/>
|
|
<value name="Zero" value="3"/>
|
|
</enum>
|
|
|
|
<struct name="Write Value Job Payload">
|
|
<field name="Address" size="64" start="0:0" type="address"/>
|
|
<field name="Type" size="32" start="2:0" type="Write Value Type"/>
|
|
</struct>
|
|
|
|
<struct name="Cache Flush Job Payload" size="2">
|
|
<field name="Clean Shader Core LS" size="1" start="0:0" type="bool"/>
|
|
<field name="Invalidate Shader Core LS" size="1" start="0:1" type="bool"/>
|
|
<field name="Invalidate Shader Core Other" size="1" start="0:2" type="bool"/>
|
|
<field name="Job Manager Clean" size="1" start="0:16" type="bool"/>
|
|
<field name="Job Manager Invalidate" size="1" start="0:17" type="bool"/>
|
|
<field name="Tiler Clean" size="1" start="0:24" type="bool"/>
|
|
<field name="Tiler Invalidate" size="1" start="0:25" type="bool"/>
|
|
<field name="L2 Clean" size="1" start="1:0" type="bool"/>
|
|
<field name="L2 Invalidate" size="1" start="1:1" type="bool"/>
|
|
</struct>
|
|
|
|
<aggregate name="Write Value Job" align="64">
|
|
<section name="Header" offset="0" type="Job Header"/>
|
|
<section name="Payload" offset="32" type="Write Value Job Payload"/>
|
|
</aggregate>
|
|
|
|
<aggregate name="Cache Flush Job" align="64">
|
|
<section name="Header" offset="0" type="Job Header"/>
|
|
<section name="Payload" offset="32" type="Cache Flush Job Payload"/>
|
|
</aggregate>
|
|
|
|
<struct name="Compute Job Parameters" size="6">
|
|
<field name="Job Task Split" size="4" start="0:26" type="uint"/>
|
|
</struct>
|
|
|
|
<struct name="Compute Padding" size="2">
|
|
</struct>
|
|
|
|
<!-- Compute job also covers vertex and geometry operations -->
|
|
<aggregate name="Compute Job" align="64">
|
|
<section name="Header" offset="0" type="Job Header"/>
|
|
<section name="Invocation" offset="32" type="Invocation"/>
|
|
<section name="Parameters" offset="40" type="Compute Job Parameters"/>
|
|
<section name="Draw" offset="64" type="Draw"/>
|
|
<section name="Compute padding" offset="184" type="Compute Padding"/>
|
|
</aggregate>
|
|
|
|
<struct name="Primitive Size">
|
|
<field name="Constant" size="32" start="0:0" type="float"/>
|
|
<field name="Size Array" size="64" start="0:0" type="uint"/>
|
|
</struct>
|
|
|
|
<aggregate name="Tiler Job" size="192" align="64">
|
|
<section name="Header" offset="0" type="Job Header"/>
|
|
<section name="Invocation" offset="32" type="Invocation"/>
|
|
<section name="Primitive" offset="40" type="Primitive"/>
|
|
<section name="Draw" offset="64" type="Draw"/>
|
|
<section name="Primitive Size" offset="184" type="Primitive Size"/>
|
|
</aggregate>
|
|
</panxml>
|