mesa/include
Fritz Koenig 318c265160 mesa: GL_MESA_framebuffer_flip_y extension [v4]
Adds an extension to glFramebufferParameteri
that will specify if the framebuffer is vertically
flipped. Historically system framebuffers are
vertically flipped and user framebuffers are not.
Checking to see the state was done by looking at
the name field.  This adds an explicit field.

v2:
  * updated spec language [for chadv]
  * correctly specifying ES 3.1 [for chadv]
  * refactor access to rb->Name [for jason]
  * handle GetFramebufferParameteriv [for chadv]
v3:
  * correct _mesa_GetMultisamplefv [for kusmabite]
v4:
  * update spec language [for chadv]
  * s/GLboolean/bool/g [for chadv]
  * s/InvertedY/FlipY/g [for chadv]
  * s/inverted_y/flip_y/g [for chadv]
  * assert changes [for chadv]

Reviewed-by: Chad Versace <chadversary@chromium.org>
2018-07-27 12:32:25 -07:00
..
c11
CL
D3D9
d3dadapter
drm-uapi drm-uapi: Update drm_fourcc.h for new format modifiers. 2018-07-18 10:37:49 -07:00
EGL egl: pull update from Khronos and drop local define 2018-03-21 14:28:05 +00:00
GL dri: add putImageShm and getImageShm to swrastLoader 2018-05-30 09:11:53 +10:00
GLES
GLES2 mesa: GL_MESA_framebuffer_flip_y extension [v4] 2018-07-27 12:32:25 -07:00
GLES3
HaikuGL
KHR
pci_ids radeonsi: add support for Vega20 2018-07-12 16:48:12 -04:00
vulkan vulkan: Update the XML and headers to 1.1.80 2018-07-08 21:39:18 -07:00
c99_alloca.h
c99_compat.h
c99_math.h
meson.build meson: install vulkan_intel.h header 2018-03-02 11:11:20 -08:00
no_extern_c.h