Before, if we ended up here without a BO for our image, but did choose a miptree that had active rendering in the command buffer, our teximage data would jump ahead of the rendering using the old texture contents. This showed up as breakage in gen-teximage and friends in the following commit. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> |
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| .. | ||
| egl | ||
| gallium | ||
| gbm | ||
| getopt | ||
| glsl | ||
| glu | ||
| glx | ||
| mapi | ||
| mesa | ||
| Makefile | ||
| SConscript | ||