mesa/src
Eric Anholt 4990e7e9fb radeon: Fix flushing before writing a teximage's BO when !t->bo.
Before, if we ended up here without a BO for our image, but did choose
a miptree that had active rendering in the command buffer, our
teximage data would jump ahead of the rendering using the old texture
contents.

This showed up as breakage in gen-teximage and friends in the
following commit.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2011-08-24 10:43:20 -07:00
..
egl android: build core EGL 2011-08-21 02:01:49 +08:00
gallium r600g: fill out missing entries in opcode tables. 2011-08-24 13:30:53 +01:00
gbm gbm/dri: avoid crash in dri_screen_create 2011-08-04 14:09:34 +02:00
getopt
glsl glsl/builtins: Uncomment textureSize prototypes. 2011-08-23 11:18:03 -07:00
glu
glx glx: use a block to fix declarations after code warning 2011-08-19 08:36:22 -06:00
mapi android: build shared glapi 2011-08-21 02:01:49 +08:00
mesa radeon: Fix flushing before writing a teximage's BO when !t->bo. 2011-08-24 10:43:20 -07:00
Makefile
SConscript Squashed commit of the following: 2011-07-14 17:35:05 +01:00