mesa/src/compiler
Jesse Natalie 678cb6d248 nir: nir_range_analysis needs to be updated for vec16
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6275>
2020-08-11 14:38:34 +00:00
..
glsl glsl_to_nir: fix bitfield_extract with 16-bit operands 2020-08-05 22:04:47 +00:00
nir nir: nir_range_analysis needs to be updated for vec16 2020-08-11 14:38:34 +00:00
spirv spirv: set ACCESS_COHERENT for ssbo/global/image atomic load/store 2020-08-05 09:45:54 +00:00
Android.glsl.gen.mk Android: Fixes for Q and R 2020-07-15 20:49:24 +00:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk
Android.nir.mk
builtin_type_macros.h
glsl_types.cpp
glsl_types.h glsl: don't lower builtins to mediump that don't allow it 2020-07-07 22:02:06 -04:00
Makefile.sources nir: Remove the old nir_opt_shrink_load. 2020-08-03 21:26:45 +00:00
meson.build
nir_types.cpp compiler/types: Add a struct_type_is_packed wrapper 2020-08-04 03:05:34 +00:00
nir_types.h compiler/types: Add a struct_type_is_packed wrapper 2020-08-04 03:05:34 +00:00
SConscript
SConscript.glsl
SConscript.nir
SConscript.spirv
shader_enums.c compiler: Add a system value for the line coord 2020-07-06 21:59:15 +00:00
shader_enums.h mesa: do not use bitfields for advanced-blend state 2020-07-17 06:19:16 +00:00
shader_info.h spirv: Add support for SPV_EXT_shader_atomic_float 2020-07-21 05:01:34 +00:00