mesa/src/compiler
Rob Herring 546633dce2 Android: fix missing generation of vtn_gather_types.c
Commit bb1e6ff161 ("spirv: Add a prepass to set types on vtn_values")
added generation of vtn_gather_types.c, but forgot to add it to the
Android build files.

Fixes: bb1e6ff161 ("spirv: Add a prepass to set types on vtn_values")
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Rob Herring <robh@kernel.org>
2017-12-13 16:20:15 -06:00
..
glsl glsl: trivial whitespace fixes in link_varyings.cpp 2017-12-13 08:38:07 -07:00
nir nir: fix shift for uint64_t 2017-12-13 13:20:28 +11:00
spirv spirv: Handle image and sampler function parameters 2017-12-12 07:34:46 -08:00
.gitignore
Android.glsl.gen.mk Android: clean-up trailing '\' in make variables 2017-03-22 17:52:06 +00:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk Android: fix missing generation of vtn_gather_types.c 2017-12-13 16:20:15 -06:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
blob.c blob: Don't set overrun if reading 0 bytes at end of data 2017-10-31 23:36:54 -07:00
blob.h blob: Use intptr_t instead of ssize_t 2017-10-13 15:02:34 -07:00
builtin_type_macros.h glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
glsl_types.cpp glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
glsl_types.h glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
Makefile.am compiler: Add $(WNO_OVERRIDE_INIT) to AM_CFLAGS 2017-08-29 15:20:57 -07:00
Makefile.glsl.am glsl: automake: export abs_builddir for the tests 2017-03-28 15:31:22 +01:00
Makefile.nir.am spirv: Add a prepass to set types on vtn_values 2017-12-11 22:28:34 -08:00
Makefile.sources spirv: Add a prepass to set types on vtn_values 2017-12-11 22:28:34 -08:00
meson.build compiler: Move blob up a level 2017-10-12 21:47:06 -07:00
nir_types.cpp nir: Add support for 16-bit types (half float, int16 and uint16) 2017-12-06 08:57:18 +01:00
nir_types.h nir: Add support for 16-bit types (half float, int16 and uint16) 2017-12-06 08:57:18 +01:00
SConscript
SConscript.glsl
SConscript.nir
shader_enums.c mesa: remove unused vertex attrib WEIGHT 2017-11-25 17:17:52 +01:00
shader_enums.h mesa: shrink VERT_ATTRIB bitfields to 32 bits 2017-11-25 17:18:22 +01:00
shader_info.h glsl: Split out shader program serialization 2017-12-08 16:44:35 +11:00