mesa/src/vulkan
Bas Nieuwenhuizen 38ce8d4d00 vulkan/device_select: Stop using device properties 2.
We have to choose between:
1) Stop handling two identical GPUs
2) Stop having crashes with other layers active.
3) Fix the Vulkan Loader.

Since nobody seems to want to spend enough effort to do 3 the
effective choice is between 1 and 2. This is choosing 2, as
two identical GPUs is pretty uncommon since crossfire doesn't
work on Linux anyway.

(And it would only work sporadically as the game needs to enable the
 extension)

CC: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3801
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8414>
2021-02-22 13:18:53 +00:00
..
device-select-layer vulkan/device_select: Stop using device properties 2. 2021-02-22 13:18:53 +00:00
overlay-layer vulkan-overlay-layer: Use the new dispatch tables 2021-02-01 18:54:24 +00:00
registry vulkan: Update XML and headers to 1.2.168 2021-01-27 22:20:52 +00:00
util vulkan/util: add api to reset object magic + private data. 2021-02-22 09:32:13 +10:00
wsi wsi/x11: Use get_screen_resources_current in wsi_x11_detect_xwayland 2021-01-18 10:03:32 +00:00
Android.mk vulkan: Add framework for common entrypoints 2021-02-01 18:54:24 +00:00
Makefile.sources vulkan,anv: Move VK_KHR_copy_commands2 wrappers to common code 2021-02-01 18:54:24 +00:00
meson.build vulkan: Fix windows api conflict 2021-02-11 17:56:27 +00:00
vulkan-icd-symbols.txt