v3d_optimize_nir is calling nir_opt_undef twice. As it is inside the
usual "do {..} while (progress);" loop, is not needed to call it
twice.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26928>
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