GLSL 1.10 disallows initializers for uniforms but GLSL 1.20 and later allows them. This patch uses the #version directive to allow/disallow uniform initializers. This addresses bug 25807, but piglit also needs to be fixed to specify the GLSL version in the shader. |
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| driclient | ||
| egl | ||
| gallium | ||
| glew | ||
| glu | ||
| glut | ||
| glw | ||
| glx | ||
| mesa | ||
| Makefile | ||
| SConscript | ||