mesa/include/GL
Thomas Hellstrom 511dc295f8 dri2: Implement a throttle dri extension.
The X server has limited throttle support on the server side,
but doing this in the client has some benefits:

1) X server throttling is per client. Client side throttling can be done
per drawable.

2) It's easier to control the throttling based on what client is run,
for example using "driconf".

3) X server throttling requires drm swap complete events.

So implement a dri2 throttling extension intended to be used by direct
rendering clients.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Michel Dänzer <michel@daenzer.net>
2011-10-14 09:52:53 +02:00
..
internal dri2: Implement a throttle dri extension. 2011-10-14 09:52:53 +02:00
gl.h gdi: Remove mesa_wgl.h 2011-08-30 09:42:01 +01:00
gl_mangle.h
glext.h glext: upgrade to version 72 2011-08-08 09:01:13 -06:00
glu.h glu: Fix _GLUfuncptr typedef. 2011-05-12 11:45:30 +01:00
glu_mangle.h
glx.h
glx_mangle.h
glxext.h
osmesa.h mesa: Remove support for BeOS 2011-08-26 23:31:23 -07:00
vms_x_fix.h
wglext.h
wmesa.h