|
amd
|
radv: Prefetch compute shader too.
|
2017-04-21 00:59:02 +02:00 |
|
compiler
|
glsl: make use of glsl_type::is_float()
|
2017-04-21 19:34:15 +02:00 |
|
egl
|
egl: add gitignore
|
2017-04-22 00:42:38 +01:00 |
|
gallium
|
freedreno: update generated headers
|
2017-04-22 10:03:02 -04:00 |
|
gbm
|
gbm: Assert modifiers and count are copacetic
|
2017-04-09 09:29:57 -07:00 |
|
glx
|
EGL: Implement the libglvnd interface for EGL (v3)
|
2017-04-17 13:03:58 +01:00 |
|
util
|
util/queue: don't hang at exit
|
2017-04-18 16:32:00 -04:00 |