mesa/src
Samuel Pitoiset 593996bc02 radv: implement buffer to image operations for R32G32B32
This should fix rendering issues with Batman Arkham City.
We will probably need to implement itob and itoi at some
point, but currently nothing hits these paths.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107765
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-10-16 09:22:38 +02:00
..
amd radv: implement buffer to image operations for R32G32B32 2018-10-16 09:22:38 +02:00
broadcom v3d: Add support for hardware pack/unpack of half floats. 2018-10-15 17:16:44 -07:00
compiler glsl: Check the subroutine associated functions names 2018-10-16 08:15:21 +03:00
egl egl: Use correct shared libraries suffix on macOS. 2018-10-11 11:30:00 -07:00
gallium intel/nir, freedreno/ir3: Use the separated dead write vars pass 2018-10-15 17:29:46 -07:00
gbm gbm: Add GBM_FORMAT_ARGB1555 support 2018-10-09 10:32:51 +02:00
getopt
glx apple/glx/log: added missing va_end() after va_copy() 2018-09-06 17:33:27 +01:00
gtest
hgl
intel intel: disable FS IR validation in release mode. 2018-10-15 18:10:27 -07:00
loader loader/dri3: Don't wait for fence of old buffer when re-allocating it 2018-09-12 16:55:09 +02:00
mapi meson: only build clapi tests when OpenGL is being built 2018-10-09 08:55:48 -07:00
mesa i965: Drop assert about number of uniforms in ARB handling. 2018-10-15 10:56:12 -07:00
util util: Add foreach_reverse for dynarray 2018-10-15 17:29:46 -07:00
vulkan vulkan: Update the XML and headers to 1.1.88 2018-10-13 09:56:18 -05:00
Makefile.am
meson.build meson: Only build gallium state tracker tests with shared_glapi 2018-10-09 08:55:56 -07:00
SConscript