mesa/src/compiler
Timothy Arceri 5b8de4bdff nir: add vs_inputs_dual_locations compiler option
Allows nir drivers to either use a single or dual locations for
vs double inputs.

i965 uses dual locations for both OpenGL and Vulkan drivers, for
now gallium OpenGL drivers only use a single location.

The following patch will also make use of this option when
calling nir_shader_gather_info().

Reviewed-by: Karol Herbst <kherbst@redhat.com>
2018-01-30 09:08:47 +11:00
..
glsl nir: add vs_inputs_dual_locations compiler option 2018-01-30 09:08:47 +11:00
nir nir: add vs_inputs_dual_locations compiler option 2018-01-30 09:08:47 +11:00
spirv .gitignore: Ignore new generated files 2018-01-08 21:11:11 -08:00
.gitignore
Android.glsl.gen.mk
Android.glsl.mk
Android.mk
Android.nir.gen.mk Android: fix missing generation of vtn_gather_types.c 2017-12-13 16:20:15 -06:00
Android.nir.mk
blob.c
blob.h
builtin_type_macros.h glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
glsl_types.cpp glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
glsl_types.h glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
Makefile.am automake: small cleanup after the meson.build inclusion 2018-01-25 17:06:29 +00:00
Makefile.glsl.am
Makefile.nir.am spirv: Makefile.nir.am: include vtn_gather_types_c.py script in tarball dist 2017-12-20 17:44:35 +01:00
Makefile.sources spirv: Add a prepass to set types on vtn_values 2017-12-11 22:28:34 -08:00
meson.build meson: Use dependencies for nir 2018-01-11 15:40:02 -08:00
nir_types.cpp nir: Add a helper to get the uvec4 type. 2018-01-03 14:25:23 -08:00
nir_types.h nir: add image and sampler type to glsl_get_bit_size() 2018-01-23 09:44:37 +11:00
SConscript
SConscript.glsl
SConscript.nir
shader_enums.c mesa: remove unused vertex attrib WEIGHT 2017-11-25 17:17:52 +01:00
shader_enums.h mesa: shrink VERT_ATTRIB bitfields to 32 bits 2017-11-25 17:18:22 +01:00
shader_info.h compiler: tidy up double_inputs_read uses 2018-01-30 09:08:47 +11:00