mesa/src
Jason Ekstrand 5edcc96bf6 anv: Set viewport extents correctly when height is negative
As per VK_KHR_maintenance1, setting a negative height in the viewport
can be used to get flipped coordinates.  This is, aparently, very useful
when porting D3D apps to Vulkan.  All we need to do to support this is
to make sure we actually set the min and max correctly.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-01-24 12:27:48 -08:00
..
amd radv: don't resubmit the same cs over and over while tracing 2017-01-23 22:27:05 +01:00
compiler glsl: fix compile errors with mingw due to missing PRIx64 definitions 2017-01-24 19:12:46 +01:00
egl dri: allow 16bit R/GR images to be exported via drm buffers 2017-01-23 08:47:15 -08:00
gallium gallivm: don't try to use fast rcp for fdiv 2017-01-24 19:12:46 +01:00
gbm gbm: Fix width height getters return type (trivial) 2017-01-23 21:43:38 -08:00
getopt
glx glx: unify GLX_SGIX_pbuffer aliased declarations 2017-01-18 16:01:14 +00:00
gtest gtest: Update to 1.8.0. 2017-01-20 11:40:52 -08:00
hgl
intel anv: Set viewport extents correctly when height is negative 2017-01-24 12:27:48 -08:00
loader loader/dri3: Unify the style of function pointer calls in structs 2017-01-13 16:24:32 +00:00
mapi mapi: Add support for ARB_gpu_shader_int64. 2017-01-20 15:41:23 -08:00
mesa i965/blorp: Use the correct ISL format for combined depth/stencil 2017-01-24 10:06:07 -08:00
util utils: really remove the __END_DECLS macro 2017-01-18 20:09:57 +00:00
vulkan vulkan: import latest registry for 1.0.39 extensions. 2017-01-24 08:13:37 +10:00
Makefile.am vulkan: automake: do not use EXTRA_DIST in a conditional 2017-01-18 13:41:32 +00:00
SConscript