mesa/src/compiler
2020-09-25 13:20:39 -07:00
..
glsl android: Disable trying to read/write to the disk cache. 2020-09-22 20:41:25 +00:00
nir vtn/opencl: Switch some nir-sequence ops to use libclc 2020-09-25 13:14:45 -07:00
spirv vtn/opencl: Switch fma to conditionally use libclc for 32bit floats 2020-09-25 13:20:39 -07:00
Android.glsl.gen.mk Android: Fixes for Q and R 2020-07-15 20:49:24 +00:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk
Android.nir.mk
builtin_type_macros.h nir/vtn: Add support for kernel images to SPIRV-to-NIR. 2020-08-31 21:17:39 +00:00
glsl_types.cpp glsl_type: Add packed to structure type comparison for hash map 2020-09-18 19:33:00 +00:00
glsl_types.h nir: Add glsl_base_type unsigned -> signed version helper 2020-09-25 20:09:08 +00:00
Makefile.sources nir: Add a pass for lowering CL-style image ops to texture ops 2020-09-20 14:28:13 +00:00
meson.build spirv: add some tests for volatile/available/visible 2020-09-01 17:15:22 +00:00
nir_types.cpp nir/glsl: Add an explicit_alignment field to glsl_type 2020-09-03 18:02:50 +00:00
nir_types.h nir/glsl: Add an explicit_alignment field to glsl_type 2020-09-03 18:02:50 +00:00
SConscript
SConscript.glsl Move compiler.h and imports.h/c from src/mesa/main into src/util 2020-03-27 21:00:09 +00:00
SConscript.nir
SConscript.spirv
shader_enums.c compiler: add INTERP_MODE_COLOR for radeonsi 2020-09-02 23:03:00 -04:00
shader_enums.h compiler: add INTERP_MODE_COLOR for radeonsi 2020-09-02 23:03:00 -04:00
shader_info.h nir: Add an internal flag to shader_info 2020-09-25 20:09:08 +00:00