mesa/include
Emil Velikov 2b831334e9 includes/GL: remove duplicated extension declarations from glx.h
All three of GLX_NV_float_buffer, GLX_EXT_texture_from_pixmap and
GLX_MESA_query_renderer have been in glxext.h for a while now.

As such we can drop this workaround/hack from the header.

v2: Remove the comment about GLX_NV_float_buffer.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com> (v1)
2015-08-01 15:47:55 +01:00
..
c11 c11/threads: Use PTHREAD_MUTEX_RECURSIVE by default 2015-03-16 20:41:39 +00:00
c99
CL
D3D9 st/nine: D3DRS_FILLMODE set to 0 is D3DFILL_SOLID 2015-02-06 00:07:19 +01:00
d3dadapter
EGL egl: use unix defines on osx with clang 2015-07-08 13:19:33 +01:00
GL includes/GL: remove duplicated extension declarations from glx.h 2015-08-01 15:47:55 +01:00
GLES
GLES2
GLES3
HaikuGL
KHR egl: import platform headers from registry (v2) 2015-06-05 19:44:33 +02:00
pci_ids i965/bxt: Add basic Broxton infrastructure 2015-06-24 16:37:12 -07:00
c99_alloca.h c99_alloca.h: Also use <alloca.h> for cygwin 2015-03-07 18:18:32 +00:00
c99_compat.h include: Add helper header to help trap includes inside extern C. 2015-03-06 12:38:55 +00:00
c99_math.h c99_math: (trivial) implement exp2 for MSVC too 2015-07-29 22:20:04 +02:00
no_extern_c.h include: Add helper header to help trap includes inside extern C. 2015-03-06 12:38:55 +00:00