mesa/src/broadcom/vulkan
Iago Toral Quiroga 3b9aaf25a0 v3dv: expose scalarBlockLayout on V3D 7.x
This version of V3D doesn't have the restriction that vector accesses
must not cross 16-byte boundaries.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25450>
2023-10-13 22:37:44 +00:00
..
.dir-locals.el
.editorconfig
meson.build broadcom: add performance counters for V3D 7.x 2023-10-13 22:37:44 +00:00
v3dv_android.c v3dv/android: Add AHardwareBuffer support 2023-09-13 07:27:21 +00:00
v3dv_bo.c v3dv: replace boolean and uint with bool and size_t 2023-06-24 12:21:09 +00:00
v3dv_bo.h
v3dv_cl.c v3dv: ensure at least V3D_CL_MAX_INSTR_SIZE bytes in last CL instruction 2023-02-07 14:06:57 +01:00
v3dv_cl.h broadcom: replace redefined ALIGN() macro with common util functions 2023-06-29 21:12:07 +00:00
v3dv_cmd_buffer.c v3d,v3dv: fix compute for V3D 7.1.6+ 2023-10-13 22:37:44 +00:00
v3dv_debug.c
v3dv_debug.h
v3dv_descriptor_set.c vulkan,nir: Refactor ycbcr conversion state into a struct 2023-02-06 18:36:29 +00:00
v3dv_device.c v3dv: expose scalarBlockLayout on V3D 7.x 2023-10-13 22:37:44 +00:00
v3dv_event.c nir: Drop "SSA" from NIR language 2023-08-12 16:44:41 -04:00
v3dv_formats.c v3dv: only handle Android Hardware Buffer on Android 2023-09-19 09:37:50 +00:00
v3dv_image.c v3dv: use new texture shader state rb_swap and reverse fields in v3d 7.x 2023-10-13 22:37:43 +00:00
v3dv_limits.h v3d,v3dv: support up to 8 render targets in v7.1+ 2023-10-13 22:37:43 +00:00
v3dv_meta_clear.c v3d,v3dv: don't use max internal bpp for tile sizing in V3D 7.x 2023-10-13 22:37:43 +00:00
v3dv_meta_common.h
v3dv_meta_copy.c v3d,v3dv: don't use max internal bpp for tile sizing in V3D 7.x 2023-10-13 22:37:43 +00:00
v3dv_pass.c v3d,v3dv: don't use max internal bpp for tile sizing in V3D 7.x 2023-10-13 22:37:43 +00:00
v3dv_pipeline.c v3dv: implement depthBounds support for v71 2023-10-13 22:37:43 +00:00
v3dv_pipeline_cache.c v3dv: replace boolean and uint with bool and size_t 2023-06-24 12:21:09 +00:00
v3dv_private.h broadcom: add performance counters for V3D 7.x 2023-10-13 22:37:44 +00:00
v3dv_query.c broadcom: add performance counters for V3D 7.x 2023-10-13 22:37:44 +00:00
v3dv_queue.c v3d,v3dv: fix compute for V3D 7.1.6+ 2023-10-13 22:37:44 +00:00
v3dv_uniforms.c v3dv/uniforms: update VIEWPORT_X/Y_SCALE uniforms for v71 2023-10-13 22:37:42 +00:00
v3dv_wsi.c v3dv: always acquire display device before checking if we can present 2023-04-05 06:21:26 +00:00
v3dvx_cmd_buffer.c v3d,v3dv: fix depth bias for v3d 7.x 2023-10-13 22:37:44 +00:00
v3dvx_descriptor_set.c
v3dvx_device.c v3dv: use new texture shader state rb_swap and reverse fields in v3d 7.x 2023-10-13 22:37:43 +00:00
v3dvx_formats.c broadcom: Add support for VK_FORMAT_A2R10G10B10_UNORM_PACK32 2023-05-23 23:30:51 +00:00
v3dvx_image.c v3dv: use new texture shader state rb_swap and reverse fields in v3d 7.x 2023-10-13 22:37:43 +00:00
v3dvx_meta_common.c v3d,v3dv: don't use max internal bpp for tile sizing in V3D 7.x 2023-10-13 22:37:43 +00:00
v3dvx_pipeline.c v3dv: expose depthClamp in V3D 7.x 2023-10-13 22:37:44 +00:00
v3dvx_private.h broadcom: add performance counters for V3D 7.x 2023-10-13 22:37:44 +00:00
v3dvx_query.c broadcom: add performance counters for V3D 7.x 2023-10-13 22:37:44 +00:00
v3dvx_queue.c v3d,v3dv: don't use max internal bpp for tile sizing in V3D 7.x 2023-10-13 22:37:43 +00:00