mesa/src
Erik Faye-Lund 66ee6661e9 gallium: give fragment-shader texture-lod its own cap
Shader Model 3.0 is a big promise to make to the state-tracker, and
for instance mobile hardware might support texture lod but not some
of the other features of SM3. So let's give this its own cap for
simplicity.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-07-10 15:49:57 +02:00
..
amd radv: compute correct number of input vertices for NGG 2019-07-10 15:17:08 +02:00
broadcom nir: Add lower_rotate flag and set to true in all drivers 2019-07-01 10:14:22 -07:00
compiler nir/lower_io: Don't use variable to get deref mode 2019-07-10 12:31:41 +02:00
egl egl: add glvnd symbols check 2019-07-10 11:27:51 +00:00
etnaviv etnaviv: detect v4 compression 2019-07-04 14:05:18 -04:00
freedreno tu: add exported symbols check 2019-07-10 11:27:51 +00:00
gallium gallium: give fragment-shader texture-lod its own cap 2019-07-10 15:49:57 +02:00
gbm gbm: sort symbols 2019-07-10 11:27:51 +00:00
getopt
glx glx: fix glvnd pointer types 2019-06-20 17:21:37 +01:00
gtest
hgl
imgui imgui: bump imgui memory editor copy 2019-06-18 15:34:13 +00:00
intel android: anv: import include path of libmesa_nir 2019-07-10 08:56:23 +02:00
loader
mapi mapi: add shared glapi symbols check 2019-07-10 11:27:51 +00:00
mesa gallium: give fragment-shader texture-lod its own cap 2019-07-10 15:49:57 +02:00
panfrost panfrost: Extend software tiling to larger bpp 2019-07-01 07:40:19 -07:00
util util/macros: rework DIV_ROUND_UP macro 2019-07-04 10:21:32 +02:00
vulkan vulkan: add symbols file 2019-07-10 11:27:51 +00:00
meson.build lima,panfrost: Move lima_tiling.c/h to /src/panfrost 2019-06-20 08:06:35 -07:00
SConscript