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Lucas Stach 67174d40f1 st/dri: allow both render and sampler compatible dma-buf formats
Currently all the EGL APIs are missing a way to specify how an imported
dma-buf is intended to be used. Demanding the format to be both usable
for sampling and rendering artificially restricts the list of formats a
driver is able to import.

Looking at how the Intel driver implements those DRI2 image APIs it
doesn't distinguish between render or sampler compatible formats. So
this patch aligns behavior between Intel and Gallium based drivers.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2018-12-18 19:19:40 +01:00
bin bin/get-pick-list.sh: handle reverts prior to the branchpoint 2018-11-15 16:15:15 +00:00
build-support
docs docs: update calendar, add news item and link release notes for 18.2.7 2018-12-13 15:45:20 +01:00
doxygen
include vulkan: Update the XML and headers to 1.1.96 2018-12-17 10:41:56 -06:00
m4 configure: allow building with python3 2018-10-31 19:15:50 +00:00
scons scons: drop unused HAVE_STDINT_H macro 2018-10-30 18:10:59 +00:00
scripts
src st/dri: allow both render and sampler compatible dma-buf formats 2018-12-18 19:19:40 +01:00
.dir-locals.el
.editorconfig
.gitattributes
.gitignore
.mailmap mailmap: add various typos of Emil's address from the log 2018-08-16 17:38:04 +01:00
.travis.yml travis: radeonsi and radv require LLVM 7.0 2018-12-10 16:20:12 +00:00
Android.common.mk build: stop defining unused VERSION 2018-11-26 22:05:02 +00:00
Android.mk
appveyor.yml appveyor: Cache pip's cache files. 2018-10-16 09:41:14 +01:00
autogen.sh
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
configure.ac glx: mandate xf86vidmode only for "drm" dri platforms 2018-12-13 17:38:19 +00:00
install-gallium-links.mk
install-lib-links.mk
Makefile.am
meson.build meson: Add toggle for glx-direct 2018-12-18 09:20:53 -08:00
meson_options.txt meson: Add toggle for glx-direct 2018-12-18 09:20:53 -08:00
README.rst
REVIEWERS REVIEWERS: add Vulkan reviewer group 2018-11-13 17:25:02 +00:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION mesa: bump version to 19.1.0-devel 2018-11-01 18:54:02 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build status
------------

Travis:

.. image:: https://travis-ci.org/mesa3d/mesa.svg?branch=master
    :target: https://travis-ci.org/mesa3d/mesa

Appveyor:

.. image:: https://img.shields.io/appveyor/ci/mesa3d/mesa.svg
    :target: https://ci.appveyor.com/project/mesa3d/mesa

Coverity:

.. image:: https://scan.coverity.com/projects/139/badge.svg?flat=1
    :target: https://scan.coverity.com/projects/mesa


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.