mesa/src
Ben Widawsky c1e38ad370 i965/skl: Use larger URB size where available.
All SKL SKUs except the lowest one which has half the L3 size actually have 384K
of URB per slice.

For once, I can explain how this mistake was made and how it was missed in
review...  Historically when we enable a platform and put the production sizes,
you can simply look at the "smallest" SKU and see what its URB size is (and we
assumed it was the 1 slice variant). Since on newer platforms the URB sizes are
scaled automatically by HW, this was sufficient. On SKL, this is a bit different
as the lowest SKU actually has half of the L3 fused off. GT2 is the 1 slice (not
GT1) variant and it has 384K.

There are no Jenkins tests fixed (or regressions) and we don't expect any fixes
here because you can always run with less URB size.

Thanks to Sarah for bringing this to my attention.

Cc: Sarah Sharp <sarah.a.sharp@intel.com>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-09-21 11:27:08 -07:00
..
egl egl/dri2: don't leak the fd on dri2_terminate 2015-09-15 12:39:02 +01:00
gallium radeonsi: implement TXQS support 2015-09-21 08:31:29 -04:00
gbm gbm: convert gbm bo format to fourcc format on dma-buf import 2015-09-15 12:27:45 +01:00
getopt
glsl nir/builder: Don't use designated initializers 2015-09-21 10:41:43 -07:00
glx glxl/tests: Use X11_INCLUDES instead of X11_CFLAGS 2015-09-07 10:43:32 +01:00
gtest
hgl
loader
mapi mesa: move GL_APPLE_object_purgeable functions to new file 2015-09-16 09:02:40 -06:00
mesa i965/skl: Use larger URB size where available. 2015-09-21 11:27:08 -07:00
util util: automake: rework the format_srgb.c rule 2015-09-09 12:48:09 +01:00
Makefile.am glsl: shader-enum to name debug fxns 2015-09-16 10:04:13 -04:00
SConscript