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Rob Clark 83b97bf161 freedreno/a6xx+ir3: stop generating pointless binning shaders
Currently we always do sysmem if there is tess.  And for GS, the binning
pass VS ends up identical to the draw pass VS, so no point in compiling
it twice.  (For GS what we should do someday is generate a binning pass
GS, and possibly if we can do cross-stage linking opts, an optimized
binning pass VS, but the required outputs would somehow have to end up
in the shader variant key.)

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
2020-06-26 08:53:00 -07:00
.appveyor
.gitlab/issue_templates gitlab: Ask about reproduction rate in the issue template 2020-05-20 10:20:00 +00:00
.gitlab-ci gitlab-ci: attach the Fossilize log file as artifact on failure 2020-06-26 06:45:23 +00:00
bin bin/symbols-check: explain C++ symbols workaround 2020-06-23 11:05:39 +00:00
build-support
docs radv: remove the load/store workaround for Monster Hunter World with LLVM 2020-06-26 14:42:44 +02:00
doxygen
include intel: Disable loading drivers on DG1 devices for now 2020-06-24 02:48:04 +00:00
scons
src freedreno/a6xx+ir3: stop generating pointless binning shaders 2020-06-26 08:53:00 -07:00
subprojects
.dir-locals.el
.editorconfig
.gitignore
.gitlab-ci.yml gitlab-ci: attach the Fossilize log file as artifact on failure 2020-06-26 06:45:23 +00:00
.mailmap .mailmap: add an alias for Andres Gomez 2020-04-30 14:33:20 +03:00
.travis.yml
Android.common.mk tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
Android.mk
appveyor.yml
CleanSpec.mk
common.py
meson.build meson: unbreak sysctl.h detection on BSDs 2020-06-16 23:24:54 +00:00
meson_options.txt meson: remove "empty array"/"array of an empty string" confusion 2020-06-02 19:36:12 +00:00
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS
SConstruct tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
VERSION cut 20.1 branch 2020-04-29 23:52:43 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.