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Rhys Perry 86ef139bf4 radv: implement VK_EXT_shader_image_atomic_int64
The extension is only exposed on ACO and LLVM 11+ because of a LLVM bug.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7234>
2020-11-09 18:28:59 +00:00
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.gitlab-ci CI: Disable Panfrost T760 2020-11-09 15:11:33 +00:00
bin android_stub: Update platform headers to include gralloc1.h. 2020-10-19 18:41:50 +00:00
build-support
docs radv: implement VK_EXT_shader_image_atomic_int64 2020-11-09 18:28:59 +00:00
doxygen
include CL: update CL headers to 3.0 2020-11-06 17:02:54 +10:00
scons scons/windows: Support build with LLVM 11. 2020-10-23 17:17:01 -07:00
src radv: implement VK_EXT_shader_image_atomic_int64 2020-11-09 18:28:59 +00:00
subprojects
.dir-locals.el
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.gitlab-ci.yml ci/deqp: Switch to a new dEQP runner written in Rust. 2020-11-06 19:48:39 +00:00
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Android.common.mk
Android.mk
appveyor.yml
CleanSpec.mk
common.py
meson.build meson: Don't enable libunwind by in 'auto' mode on Android. 2020-10-20 18:29:38 +00:00
meson_options.txt v3dv: add v3d vulkan driver skeleton 2020-10-13 21:21:24 +00:00
README.rst
REVIEWERS
SConstruct
VERSION

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.