mesa/src
Kenneth Graunke 8752824f27 glsl: Accept precision qualifiers on sampler types, but only in ES.
GLSL 1.30 states clearly that only float and int are allowed, while the
GLSL ES specification's issues section states that sampler types may
take precision qualifiers.

Fixes compilation failures in 3DMarkMobileES 2.0 and GLBenchmark 2.0.

NOTE: This is a candidate for stable release branches.
2011-03-26 23:56:18 -07:00
..
driclient
egl egl/wayland-drm: Fix include path 2011-03-26 10:57:31 -04:00
gallium gallivm: Fix build with llvm-2.9. 2011-03-25 12:47:06 -07:00
getopt
glsl glsl: Accept precision qualifiers on sampler types, but only in ES. 2011-03-26 23:56:18 -07:00
glu
glut
glw
glx mesa: regenerate glapi files 2011-03-15 15:58:00 +01:00
mapi mesa,mapi: Remove spurious const keyword from ClearBufferfi args. 2011-03-25 16:22:26 +00:00
mesa i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware. 2011-03-26 22:20:11 -07:00
Makefile
SConscript scons: builtin_glsl_function on windows needs bundled getopt. 2011-02-11 20:09:26 +00:00