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Lucas Stach 8ca8a6a7b1 etnaviv: use dummy RT buffer when rendering without color buffer
At least GC2000 seems to push some dirt from the PE color cache into
the last bound render target when drawing depth only. Newer cores
seem to behave properly and don't do this, but I have found no way
to fix it on GC2000. Flushes and stalls don't seem to make any
difference.

In order to stop the core from pushing the dirt into a precious real
render target, plug in dummy buffer when rendering without a color
buffer.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
2018-11-19 15:48:10 +01:00
bin bin/get-pick-list.sh: handle reverts prior to the branchpoint 2018-11-15 16:15:15 +00:00
build-support
docs docs: document the staging branch and add reference to it 2018-11-15 15:48:15 +00:00
doxygen
include dri: add AYUV format 2018-11-12 13:22:54 +00:00
m4 configure: allow building with python3 2018-10-31 19:15:50 +00:00
scons scons: drop unused HAVE_STDINT_H macro 2018-10-30 18:10:59 +00:00
scripts
src etnaviv: use dummy RT buffer when rendering without color buffer 2018-11-19 15:48:10 +01:00
.dir-locals.el
.editorconfig
.gitattributes
.gitignore
.mailmap mailmap: add various typos of Emil's address from the log 2018-08-16 17:38:04 +01:00
.travis.yml travis: use mako for python2 2018-11-01 00:05:43 +00:00
Android.common.mk Android: copy -fno*math* options from the autotools build 2018-08-08 13:45:55 +01:00
Android.mk
appveyor.yml appveyor: Cache pip's cache files. 2018-10-16 09:41:14 +01:00
autogen.sh
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
configure.ac st/xa: Bump minor 2018-11-14 13:12:09 +01:00
install-gallium-links.mk
install-lib-links.mk
Makefile.am v3d: Switch the vc5 driver to using the finalized V3D UABI. 2018-05-16 21:19:07 +01:00
meson.build meson: fix wayland-less builds 2018-11-13 17:25:02 +00:00
meson_options.txt meson: add note about intel tools build options 2018-10-30 18:10:59 +00:00
README.rst README: wording fix for previous commit 2018-06-11 18:34:58 +01:00
REVIEWERS REVIEWERS: add Vulkan reviewer group 2018-11-13 17:25:02 +00:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION mesa: bump version to 19.1.0-devel 2018-11-01 18:54:02 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build status
------------

Travis:

.. image:: https://travis-ci.org/mesa3d/mesa.svg?branch=master
    :target: https://travis-ci.org/mesa3d/mesa

Appveyor:

.. image:: https://img.shields.io/appveyor/ci/mesa3d/mesa.svg
    :target: https://ci.appveyor.com/project/mesa3d/mesa

Coverity:

.. image:: https://scan.coverity.com/projects/139/badge.svg?flat=1
    :target: https://scan.coverity.com/projects/mesa


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.