No description
Find a file
Ilia Mirkin 92f12952f3 nouveau: reinstate fencing on screen destroy
As it turns out, the wait is required as the driver expects for
rendering to be quiesced on exit. This can trigger channel failures,
which in turn trigger recovery. This can fail and destroy the whole
system.

Fixes: 28a781323f ("nouveau: change fence destruction logic on screen destroy")
References: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4223
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8867>
2021-02-06 23:04:35 +00:00
.appveyor appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
.gitlab/issue_templates gitlab: add RADV bug report template 2020-12-18 08:03:04 +00:00
.gitlab-ci ci: remove nouveau from shader-db runs 2021-02-06 23:04:35 +00:00
bin bin/post_version: convert the csv.reader into a concrete list 2021-01-21 23:22:36 +00:00
build-support
docs docs: Document PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME. 2021-02-04 14:02:12 -08:00
doxygen
include vulkan: Update XML and headers to 1.2.168 2021-01-27 22:20:52 +00:00
scons Scons: check for timespec_get on windows as well as unices 2021-02-01 19:40:20 +00:00
src nouveau: reinstate fencing on screen destroy 2021-02-06 23:04:35 +00:00
subprojects d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00
.dir-locals.el
.editorconfig
.gitignore
.gitlab-ci.yml ci: Update to newer ci-fairy 2021-02-05 17:17:59 +00:00
.mailmap .mailmap: add and update aliases for Danylo Piliaiev 2020-12-04 15:08:30 +00:00
.travis.yml
Android.common.mk
Android.mk ac/llvm: handle static/shared llvm init separately 2020-08-17 10:47:41 +00:00
appveyor.yml appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
CleanSpec.mk
common.py
meson.build meson: add enable-glcpp-tests option 2021-01-28 15:52:32 +00:00
meson_options.txt meson: add enable-glcpp-tests option 2021-01-28 15:52:32 +00:00
README.rst
REVIEWERS
SConstruct
VERSION VERSION: bump for 21.1.0 cycle 2021-01-13 09:46:19 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.