mesa/src
Brian Paul 96e0894106 svga: avoid freeing non-malloced memory
svga_shader_expand() will fall back to using non-malloced memory for
emit.buf if malloc fails. We should check if the memory is malloced
before freeing it in the error path of svga_tgsi_vgpu9_translate.

Original patch by Thomas Hindoe Paaboel Andersen <phomes@gmail.com>.
Remove trivial svga_destroy_shader_emitter() function, by BrianP.

Signed-off-by: Brian Paul <brianp@vmware.com>
2016-03-29 13:35:08 -06:00
..
compiler glsl: raise warning when using uninitialized variables 2016-03-29 07:28:57 +02:00
egl egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...) 2016-03-18 07:35:32 +02:00
gallium svga: avoid freeing non-malloced memory 2016-03-29 13:35:08 -06:00
gbm gbm: do not wrap header inclusion in extern "C" 2016-03-09 17:16:50 +00:00
getopt
glx
gtest
hgl
loader dri: add backbuffer use flag 2016-03-09 15:02:25 +01:00
mapi glapi/glx: Mark the indirect swapped dispatch functions _X_COLD 2016-03-29 10:10:57 -04:00
mesa st/mesa: implement new DMA-buf based VDPAU interop v2 2016-03-29 17:29:22 +02:00
util util/bitset: Allow iterating over const bitsets 2016-03-24 15:20:44 -07:00
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