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Thomas Hellstrom 978d66e4d5 svga: Avoid bouncing buffer data in malloced buffers
Some constant- and texture upload buffer data may bounce in malloced
buffers before being transferred to hardware buffers. In the case of
texture upload buffers this seems to be an oversight. In the case of
constant buffers, code comments indicate that we want to avoid mapping
hardware buffers for reading when copying out of buffers that need
modification before being passed to hardware. In this case we avoid
data bouncing for upload manager buffers but make sure buffers that
we read out from stay in malloced memory.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2019-05-02 09:51:00 +02:00
.gitlab-ci gitlab-ci: Use LLVM 3.4 from Debian jessie for scons-llvm job 2019-04-16 10:57:55 +02:00
bin delete autotools .gitignore files 2019-04-29 21:17:19 +00:00
build-support
docs doc: Update feature matrix 2019-05-01 08:40:46 +02:00
doxygen
include st/nine: skip position checks in SetCursorPosition() 2019-04-20 13:06:29 +02:00
scons scons: Compatibility with Scons development version string 2019-03-12 14:22:34 +00:00
scripts appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
src svga: Avoid bouncing buffer data in malloced buffers 2019-05-02 09:51:00 +02:00
.dir-locals.el
.editorconfig editorconfig: Add max_line_length property 2019-01-10 15:50:34 +02:00
.gitattributes
.gitignore delete autotools .gitignore files 2019-04-29 21:17:19 +00:00
.gitlab-ci.yml gitlab-ci: build vulkan drivers in clang build 2019-05-01 14:37:31 +00:00
.mailmap .mailmap: Add a few more alises for myself 2019-02-13 12:03:41 -08:00
.travis.yml ci: Delete autotools build jobs 2019-04-15 13:44:41 -07:00
Android.common.mk android: fix missing backspace for line continuation 2019-03-08 21:14:24 +00:00
Android.mk lima: add Android build 2019-04-21 01:05:19 +00:00
appveyor.yml appveyor: Revert commits adding Cygwin support. 2019-01-25 14:13:26 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons/svga: remove opt from the list of valid build types 2018-10-26 12:09:00 -06:00
meson.build kmsro: Add support for V3D. 2019-04-26 14:59:32 -07:00
meson_options.txt intel/common: Add unit tests for gen_mi_builder 2019-04-11 18:04:09 +00:00
README.rst README: Drop the badges from the readme 2019-02-07 12:46:17 -06:00
REVIEWERS docs: drop most autoconf references 2019-04-15 13:44:34 -07:00
SConstruct scons: Require python 2.7 2018-08-16 13:52:56 -07:00
VERSION bump version for 19.0 branch 2019-01-29 15:30:25 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.