mesa/src
Anuj Phogat 9a1a67b081 i965/blorp: Fix clear rectangle alignment in fast color clear
From BSpec: 3D-Media-GPGPU Engine > 3D Pipeline > Pixel >
Pixel Backend > MCS Buffer for Render Target(s) [DevIVB+]:
[DevHSW:GT3]: Clear rectangle must be aligned to two times
the number of pixels in the table shown below...
Observed no piglit, gles3conform regressions with this patch.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=65744
2013-07-10 18:41:16 -07:00
..
egl wayland: Handle global_remove event as well 2013-06-18 17:45:19 -04:00
gallium winsys/intel: build with VISIBILITY_CFLAGS 2013-07-11 09:03:59 +08:00
gbm
getopt
glsl glsl: Silence unused variable warning in the release build 2013-07-08 19:08:42 -07:00
glx glx: return True/False instead of GL_TRUE/GL_FALSE 2013-06-27 07:48:19 -06:00
gtest
mapi scons: Fix dependencies of enums.c and api_exec.c. 2013-07-01 12:04:59 +01:00
mesa i965/blorp: Fix clear rectangle alignment in fast color clear 2013-07-10 18:41:16 -07:00
Makefile.am build: Remove GALLIUM_DIRS 2013-04-15 12:04:26 -07:00
SConscript