From BSpec: 3D-Media-GPGPU Engine > 3D Pipeline > Pixel > Pixel Backend > MCS Buffer for Render Target(s) [DevIVB+]: [DevHSW:GT3]: Clear rectangle must be aligned to two times the number of pixels in the table shown below... Observed no piglit, gles3conform regressions with this patch. Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=65744 |
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