..
glsl
src/compiler: use new hash table and set creation helpers
2019-01-14 10:49:28 -08:00
nir
src/compiler: use new hash table and set creation helpers
2019-01-14 10:49:28 -08:00
spirv
src/compiler: use new hash table and set creation helpers
2019-01-14 10:49:28 -08:00
.gitignore
Android.glsl.gen.mk
glsl: Create file to contain software fp64 functions
2019-01-09 16:42:40 -08:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk
Android: fix a missing nir_intrinsics.h error
2018-07-21 08:50:23 +02:00
Android.nir.mk
blob.c
compiler/blob: Add blob_skip_bytes
2018-07-09 23:02:33 -07:00
blob.h
compiler/blob: Add blob_skip_bytes
2018-07-09 23:02:33 -07:00
builtin_type_macros.h
glsl_types: vec8/vec16 support
2018-03-25 10:42:54 -04:00
glsl_types.cpp
compiler/types: Serialize/deserialize subpass input types correctly
2019-01-10 19:15:27 -06:00
glsl_types.h
glsl_type: Add support for explicitly laid out matrices and arrays
2019-01-08 00:38:29 +00:00
Makefile.am
configure: allow building with python3
2018-10-31 19:15:50 +00:00
Makefile.glsl.am
glsl: Create file to contain software fp64 functions
2019-01-09 16:42:40 -08:00
Makefile.nir.am
nir/algebraic: Add unit tests for bitsize validation
2018-12-05 17:57:40 +01:00
Makefile.sources
glsl: Create file to contain software fp64 functions
2019-01-09 16:42:40 -08:00
Makefile.spirv.am
spirv: autotools: add vtn_gather_types_c.py in distribution tarball
2018-04-10 10:37:46 +02:00
meson.build
meson: Build with Python 3
2018-08-10 15:15:09 -07:00
nir_types.cpp
glsl_type: Add support for explicitly laid out matrices and arrays
2019-01-08 00:38:29 +00:00
nir_types.h
glsl_type: Add support for explicitly laid out matrices and arrays
2019-01-08 00:38:29 +00:00
SConscript
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
SConscript.glsl
SConscript.nir
nir: mako all the intrinsics
2018-03-27 08:36:37 -04:00
SConscript.spirv
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
shader_enums.c
compiler: add SYSTEM_VALUE_VARYING_COORD
2018-08-14 17:59:02 -04:00
shader_enums.h
nir: Use a bitfield for image access qualifiers
2018-08-29 14:04:02 -05:00
shader_info.h
nir: Add and set info::uses_64bit
2019-01-09 16:42:40 -08:00