mesa/src/compiler
cheyang cf22954973 isaspec : fix isaspec build error in aosp
in Android 12 build have error "ninja:
'external/mesa/src/compiler/isaspec/README.rst', needed by
'out/target/product/s/obj/MESON_MESA3D_GEN/.timestamp', missing and
no known rule to make it" because commit:
d48d8aefdf  (docs: Move isaspec out of
drivers/freedreno) modify isaspec.rst Location.

Signed-off-by: cheyang <cheyang@bytedance.com>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25697>
2023-10-13 11:09:40 +00:00
..
clc nir/load_libclc: fix libclc memory leak 2023-10-11 03:05:23 +00:00
glsl vulkan add 3D texture support for compute astc decoder 2023-10-11 19:28:40 +00:00
isaspec isaspec : fix isaspec build error in aosp 2023-10-13 11:09:40 +00:00
nir nir/opt_algebraic: Optimize LLVM booleans 2023-10-13 02:55:48 +00:00
spirv spirv: Don't use libclc for rotate 2023-10-11 17:39:08 +00:00
builtin_types.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_c.py compiler/types: Use a string table for builtin type names 2023-09-16 15:17:01 +00:00
builtin_types_cpp_h.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_h.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
glsl_types.cpp compiler/types: Flip wrapping of convenience accessors for vector types 2023-10-07 00:42:54 +00:00
glsl_types.h compiler/types: Flip wrapping of basic "get type" functions 2023-10-07 00:42:55 +00:00
glsl_types_impl.h compiler/types: Flip wrapping of convenience accessors for vector types 2023-10-07 00:42:54 +00:00
meson.build mesa: make astc_decoder.glsl vk-compatible 2023-10-11 19:28:39 +00:00
nir_gl_types.h
nir_types.cpp compiler/types: Flip wrapping of basic "get type" functions 2023-10-07 00:42:55 +00:00
nir_types.h compiler/types: Move C declarations into glsl_types.h 2023-10-07 00:42:54 +00:00
shader_enums.c nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00
shader_enums.h nir: Add ACCESS_CAN_SPECULATE 2023-10-10 13:51:00 +00:00
shader_info.h nir: gather dual slot input information 2023-10-07 11:18:40 +00:00