mesa/src/microsoft
Louis-Francis Ratté-Boulianne ac34866166 dzn: Allow some non-native formats to be used as vertex inputs
This requires shader-side lowering, which is handled in
dxil_nir_lower_vs_vertex_conversion().

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15955>
2022-06-14 17:42:51 +00:00
..
ci microsoft/spirv_to_dxil: Extract NIR passes out of spirv_to_dxil() 2022-06-08 15:17:05 +00:00
clc microsoft/clc: Fixes compiling of microsoft clc with mingw 2022-06-03 16:33:00 +00:00
compiler microsoft/compiler: Add support for more scaled formats 2022-06-14 17:42:51 +00:00
spirv_to_dxil microsoft/spirv_to_dxil: lower cube-images to 2d arrays 2022-06-10 22:14:14 +00:00
vulkan dzn: Allow some non-native formats to be used as vertex inputs 2022-06-14 17:42:51 +00:00
meson.build d3d12: Move the D3D12ResourceState code to the gallium driver 2022-04-20 23:45:28 -07:00