mesa/src
Dave Airlie add0b151f5 llvmpipe: introduce compute shader context
The compute shader will need it's own context like the frag shader
has, this just introduces the framework struct and allocates/frees
for it in the right places.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-09-04 15:22:20 +10:00
..
amd ac/nir: Fix gather4 integer wa with unnormalized coordinates 2019-09-03 13:50:54 +00:00
broadcom nir: Fix num_ssbos when lowering atomic counters 2019-09-03 15:54:54 +02:00
compiler nir: fix memleak in error path 2019-09-04 00:31:53 +01:00
drm-shim
egl egl: fix deadlock in malloc error path 2019-09-04 00:10:18 +01:00
etnaviv etnaviv: Add valgrind support 2019-08-14 10:36:20 +02:00
freedreno freedreno/drm-shim: fix mem leak 2019-09-04 00:18:37 +01:00
gallium llvmpipe: introduce compute shader context 2019-09-04 15:22:20 +10:00
gbm gbm: Add buffer handling and visuals for fp16 formats 2019-08-21 18:36:57 +00:00
getopt
glx Revert "glx: Unset the direct_support bit for GLX_EXT_import_context" 2019-08-30 17:50:45 -04:00
gtest
hgl
imgui
intel anv: fix format string in error message 2019-09-04 00:13:20 +01:00
loader loader: include limits.h for PATH_MAX 2019-09-02 15:49:34 +00:00
mapi mesa: add ext_dsa GetMultiTexLevelParameterEXT 2019-08-19 18:50:08 -04:00
mesa teximage: ensure that Tex*SubImage* checks format 2019-09-04 00:35:45 -04:00
panfrost pan/midgard: Remove mir_rewrite_index_*_tag 2019-09-03 13:55:29 +02:00
util util/os_file: fix double-close() 2019-09-04 00:11:51 +01:00
vulkan vulkan/overlay: bounce image back to present layout 2019-09-03 07:11:58 +00:00
meson.build
SConscript