mesa/src
Kenneth Graunke b200cbb0a4 nir: Add native_integers to nir_shader_compiler_options.
glsl_to_nir, tgsi_to_nir, and prog_to_nir all want to know whether the
driver supports native integers.  Presumably other passes may as well.

Adding this to nir_shader_compiler_options is an easy way to provide
that information, as it's accessible via nir_shader::options.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2015-03-08 20:03:57 -07:00
..
egl Revert "egl/main: use c11/threads' mutex directly" 2015-03-06 17:07:40 +00:00
gallium freedreno: replace glsl130 debug flag with glsl120 2015-03-08 17:42:43 -04:00
gbm gbm: Define _DEFAULT_SOURCE to avoid warning 2015-01-16 21:54:54 -08:00
getopt
glsl nir: Add native_integers to nir_shader_compiler_options. 2015-03-08 20:03:57 -07:00
glx Revert "glx: remove final reference to THREADS" 2015-03-06 17:07:23 +00:00
gtest
hgl
loader scons: Use -Werror MSVC compatibility flags per-directory. 2015-03-04 15:12:06 +00:00
mapi mapi: actually remove unused u_thread.h 2015-03-05 13:39:22 -07:00
mesa nir: Add native_integers to nir_shader_compiler_options. 2015-03-08 20:03:57 -07:00
util util: rework _MSC_VER >= 1200 checks 2015-03-06 16:48:50 +00:00
Makefile.am glsl: Build a libglsl_util library. 2015-01-23 14:28:44 -08:00
SConscript st/vega: Remove. 2015-03-04 11:01:45 +00:00