mesa/src/compiler
Mauro Rossi 9e3d66c1e5 android: glsl: build shader cache sources
Fixes the following building errors:

external/mesa/src/compiler/glsl/linker.cpp:4642: error: undefined reference
 to 'shader_cache_read_program_metadata(gl_context*, gl_shader_program*)'
external/mesa/src/mesa/program/ir_to_mesa.cpp:3135: error: undefined reference
 to 'shader_cache_write_program_metadata(gl_context*, gl_shader_program*)'
clang++: error: linker command failed with exit code 1
...
external/mesa/src/mesa/program/ir_to_mesa.cpp:3135: error: undefined reference
 to 'shader_cache_write_program_metadata(gl_context*, gl_shader_program*)'
external/mesa/src/compiler/glsl/linker.cpp:4642: error: undefined reference
 to 'shader_cache_read_program_metadata(gl_context*, gl_shader_program*)'
clang++: error: linker command failed with exit code 1 (use -v to see invocation)
ninja: build stopped: subcommand failed.
build/core/ninja.mk:148: recipe for target 'ninja_wrapper' failed
make: *** [ninja_wrapper] Error 1

Fixes: 9f8dc3bf03 ("utils: build sha1/disk cache only with
Android/Autoconf")
Acked-by: Emil Velikov <emil.velikov@collabora.com>
2017-02-20 16:30:37 +00:00
..
glsl glsl: link error if unsized array not-last in ssbo 2017-02-17 15:49:16 +02:00
nir nir/algebraic: Optimize 64bit pack/unpack 2017-02-16 17:28:03 -08:00
spirv nir: Combine the int and double [un]pack opcodes 2017-02-16 17:28:03 -08:00
.gitignore
Android.glsl.gen.mk
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk
Android.nir.gen.mk
Android.nir.mk
builtin_type_macros.h glsl: Add basic ARB_gpu_shader_int64 types 2017-01-20 15:41:23 -08:00
glsl_types.cpp glsl: Add basic ARB_gpu_shader_int64 types 2017-01-20 15:41:23 -08:00
glsl_types.h glsl: Add basic ARB_gpu_shader_int64 types 2017-01-20 15:41:23 -08:00
Makefile.am
Makefile.glsl.am glsl: add initial implementation of shader cache 2017-02-17 11:18:42 +11:00
Makefile.nir.am
Makefile.sources nir: Rename lower_double_pack to lower_64bit_pack 2017-02-16 17:28:03 -08:00
nir_types.cpp nir/types: add C accessors for 64-bit integer types. 2017-02-16 14:10:45 +10:00
nir_types.h nir/types: add C accessors for 64-bit integer types. 2017-02-16 14:10:45 +10:00
SConscript
SConscript.glsl
SConscript.nir
shader_enums.c compiler: add missing enums for debug 2017-02-01 15:08:30 +00:00
shader_enums.h mesa: Introduce a compiler enum for tessellation spacing. 2017-01-07 22:22:28 -08:00
shader_info.h compiler: Merge shader_info's tcs and tes structs. 2017-01-10 13:21:21 -08:00