v2: Use #error in the #else clause, per Jose. Reviewed-by: Jose Fonseca <jfonseca@vmware.com> |
||
|---|---|---|
| .. | ||
| c11 | ||
| c99 | ||
| CL | ||
| D3D9 | ||
| d3dadapter | ||
| EGL | ||
| GL | ||
| GLES | ||
| GLES2 | ||
| GLES3 | ||
| HaikuGL | ||
| KHR | ||
| pci_ids | ||
| c99_alloca.h | ||
| c99_compat.h | ||
| c99_math.h | ||
| no_extern_c.h | ||
v2: Use #error in the #else clause, per Jose. Reviewed-by: Jose Fonseca <jfonseca@vmware.com> |
||
|---|---|---|
| .. | ||
| c11 | ||
| c99 | ||
| CL | ||
| D3D9 | ||
| d3dadapter | ||
| EGL | ||
| GL | ||
| GLES | ||
| GLES2 | ||
| GLES3 | ||
| HaikuGL | ||
| KHR | ||
| pci_ids | ||
| c99_alloca.h | ||
| c99_compat.h | ||
| c99_math.h | ||
| no_extern_c.h | ||