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Mike Blumenkrantz c312299316 zink: start using per-stage flags for new shaders, refcount shader modules
we don't want to recompile shaders if we don't have to, so we can set bitflags
upon receiving new shader states and then compile only the stages that have
changed while refcounting the unchanged stages

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5970>
2020-08-07 12:36:59 +00:00
.appveyor appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
.gitlab/issue_templates gitlab: Ask about reproduction rate in the issue template 2020-05-20 10:20:00 +00:00
.gitlab-ci gallium: replace 16BIT_TEMPS cap with 16BIT_CONSTS 2020-08-05 21:00:44 +00:00
bin ci: Include enough Android headers to let us compile test EGL 2020-08-05 18:08:07 +00:00
build-support
docs Bump development version and clear new_features 2020-08-06 09:34:42 -07:00
doxygen
include ci: Include enough Android headers to let us compile test EGL 2020-08-05 18:08:07 +00:00
scons
src zink: start using per-stage flags for new shaders, refcount shader modules 2020-08-07 12:36:59 +00:00
subprojects
.dir-locals.el
.editorconfig
.gitignore
.gitlab-ci.yml ci: Add a build test for the Android platform 2020-08-05 18:08:07 +00:00
.mailmap .mailmap: add an alias for Andres Gomez 2020-04-30 14:33:20 +03:00
.travis.yml
Android.common.mk tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
Android.mk Android: Fixes for Q and R 2020-07-15 20:49:24 +00:00
appveyor.yml appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
CleanSpec.mk
common.py
meson.build meson: Define ANDROID and ANDROID_API_LEVEL when compiling for Android 2020-08-05 18:08:07 +00:00
meson_options.txt ci: Include enough Android headers to let us compile test EGL 2020-08-05 18:08:07 +00:00
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS
SConstruct tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
VERSION Bump development version and clear new_features 2020-08-06 09:34:42 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.