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Marek Olšák c7affbf687 st/mesa: enable GLSLOptimizeConservatively for drivers that want it
GLSL compilation now takes 24% less time with the Gallium noop driver.
I used my shader-db for the measurement. The difference for the whole
radeonsi driver can be ~10%.

The generated TGSI is mostly the same. For example, the compilation success
rate with a TGSI->GCN bytecode converter without any optimizations is
the same. Note that glsl_to_tgsi does its own copy propagation and simple
register allocation.

shader-db GCN report:
- Talos spills fewer SGPRs.
- DOTA 2 spills more SGPRs.
- The average shader-db score is better, but it's just due to randomness.

29045 shaders in 17564 tests
Totals:
SGPRS: 1325929 -> 1325017 (-0.07 %)
VGPRS: 1010808 -> 1010172 (-0.06 %)
Spilled SGPRs: 1432 -> 1399 (-2.30 %)
Spilled VGPRs: 93 -> 92 (-1.08 %)
Private memory VGPRs: 688 -> 688 (0.00 %)
Scratch size: 2540 -> 2484 (-2.20 %) dwords per thread
Code Size: 39336732 -> 39342936 (0.02 %) bytes
Max Waves: 217937 -> 217969 (0.01 %)

Reviewed-by: Eric Anholt <eric@anholt.net>
2017-01-05 13:07:12 +01:00
bin
docs docs: Mark GL_ARB_gpu_shader_fp64 and OpenGL 4.0 as done for i965/hsw+ 2017-01-05 09:34:36 +01:00
doxygen
include dri: Add __DRI_IMAGE_FORMAT_ARGB1555 2016-12-27 09:13:43 -08:00
m4
scons scons: Recognize LLVM_CONFIG environment variable. 2016-11-24 13:37:33 -08:00
scripts
src st/mesa: enable GLSLOptimizeConservatively for drivers that want it 2017-01-05 13:07:12 +01:00
.dir-locals.el
.editorconfig editorconfig: Fix up the tab rendering width. 2017-01-03 10:38:53 -08:00
.gitattributes
.gitignore
.mailmap
.travis.yml
Android.common.mk
Android.mk
appveyor.yml
autogen.sh
CleanSpec.mk
common.py scons: Recognize LLVM_CONFIG environment variable. 2016-11-24 13:37:33 -08:00
configure.ac configure: cleanup GLX_USE_TLS handling 2016-12-09 19:22:03 +00:00
install-gallium-links.mk
install-lib-links.mk
Makefile.am
REVIEWERS reviewers: add Rob H for the Android EGL+build parts 2016-11-21 16:01:06 +00:00
SConstruct
VERSION

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.