..
amd
radv: Use an input for the layer when lowering input attachments
2020-08-19 16:36:43 +00:00
android_stub
ci: Include enough Android headers to let us compile test EGL
2020-08-05 18:08:07 +00:00
broadcom
nir: Add goto_if jump instruction
2020-08-14 20:35:36 +00:00
compiler
nir/lower_input_attachments: Support loading layer id via gl_ViewIndex
2020-08-19 16:36:43 +00:00
drm-shim
drm-shim: Return -EINVAL instead of abort()ing on unknown ioctls.
2020-07-30 19:59:20 +00:00
egl
egl/x11_dri3: implement EGL_KHR_swap_buffers_with_damage
2020-08-19 12:47:58 +00:00
etnaviv
freedreno
freedreno/cffdec: When .mergedregs is set, don't count half regs.
2020-08-19 16:56:13 +00:00
gallium
freedreno/a6xx: fix occlusion query with more than one tile
2020-08-19 14:03:42 +00:00
gbm
getopt
glx
egl/x11_dri3: implement EGL_KHR_swap_buffers_with_damage
2020-08-19 12:47:58 +00:00
gtest
hgl
imgui
intel
nir/lower_input_attachments: Support loading layer id as an input
2020-08-19 16:36:43 +00:00
loader
egl/x11_dri3: implement EGL_KHR_swap_buffers_with_damage
2020-08-19 12:47:58 +00:00
mapi
src/mesa: add GL_NV_half_float extension support (v2)
2020-08-11 19:55:22 +00:00
mesa
st: Pass TextureTiling option from texture to memory obj
2020-08-18 20:40:40 +00:00
panfrost
pan/mdg: Fix auxiliary load/store swizzle packing
2020-08-19 12:08:51 +00:00
util
radv: Override the uniform buffer offset alignment for World War Z.
2020-08-18 20:31:15 +02:00
vulkan
vulkan/wsi: add sw support. (v2)
2020-08-17 14:30:50 +10:00
meson.build
ci: Include enough Android headers to let us compile test EGL
2020-08-05 18:08:07 +00:00
SConscript