mesa/src
Brian Paul ce3b34b727 svga: optimize memcpy() in svga_buffer_update_hw()
When we migrate a buffer from sw/malloc storage to a hardware buffer,
don't memcpy the whole buffer, just copy the part we've written to.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
2016-09-17 10:08:59 -06:00
..
amd radeonsi/compute: Use the HSA abi for non-TGSI compute shaders v3 2016-09-16 23:07:10 +00:00
compiler glsl: remove interpolateAt* instructions for demoted inputs 2016-09-16 22:35:08 +02:00
egl egl: Add storage for EGL_KHR_debug's state to EGL objects 2016-09-14 11:45:58 -04:00
gallium svga: optimize memcpy() in svga_buffer_update_hw() 2016-09-17 10:08:59 -06:00
gbm gbm: remove left-over array 2016-09-14 14:37:34 +01:00
getopt Introduce .editorconfig 2016-08-31 17:06:54 -07:00
glx direct-to-native-GL for GLX clients on Cygwin ("Windows-DRI") 2016-09-15 13:14:43 +01:00
gtest Introduce .editorconfig 2016-08-31 17:06:54 -07:00
hgl Introduce .editorconfig 2016-08-31 17:06:54 -07:00
intel isl: Finish tiling filtering for Gen6. 2016-09-15 21:21:50 -07:00
loader loader/dri3: Always use at least two back buffers 2016-09-06 13:04:48 +09:00
mapi direct-to-native-GL for GLX clients on Cygwin ("Windows-DRI") 2016-09-15 13:14:43 +01:00
mesa mesa: Move buffers-unmapped earlier in check_valid_to_render(). 2016-09-16 19:42:56 -07:00
util u_endian: add android to glibc clause 2016-09-13 10:04:13 +10:00
Makefile.am mesa: Remove prog_hash_table.c 2016-09-12 10:48:35 +10:00
SConscript