The README file had grown a little bit stale. We've been using newer versions of both the GLSL and C99 specifications, so list those. Also, several of the documented known limitations have since been fixed, so remove those.
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32 lines
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1.1 KiB
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glcpp -- GLSL "C" preprocessor
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This is a simple preprocessor designed to provide the preprocessing
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needs of the GLSL language. The requirements for this preprocessor are
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specified in the GLSL 1.30 specification availble from:
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http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.10.pdf
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This specification is not precise on some semantics, (for example,
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#define and #if), defining these merely "as is standard for C++
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preprocessors". To fill in these details, I've been using a draft of
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the C99 standard as available from:
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http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1256.pdf
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Any downstream compiler accepting output from glcpp should be prepared
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to encounter and deal with the following preprocessor macros:
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#line
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#pragma
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#extension
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All other macros will be handles according to the GLSL specification
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and will not appear in the output.
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Known limitations
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-----------------
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The __LINE__ and __FILE__ macros are not yet supported.
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A file that ends with a function-like macro name as the last
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non-whitespace token will result in a parse error, (where it should be
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passed through as is). |