mesa/include/GL
Eric Anholt 70e8ccc459 egl: Inform the client API when ancillary buffers may become undefined.
This is part of the EGL spec, and is useful for a tiled renderer to avoid
the memory bandwidth cost of storing the depth/stencil buffers.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2015-01-06 15:40:40 -08:00
..
internal egl: Inform the client API when ancillary buffers may become undefined. 2015-01-06 15:40:40 -08:00
gl.h
gl_mangle.h
glcorearb.h
glext.h
glx.h
glx_mangle.h
glxext.h
osmesa.h
wglext.h
wmesa.h