Otherwise, if a variable has multiple derefs in a shader, we'll crash trying to remove it a second time. No idea how that can happen though, seems derefs got sunk by opt_dead_cf. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26435> |
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| ci | ||
| clc | ||
| compiler | ||
| spirv_to_dxil | ||
| vulkan | ||
| meson.build | ||