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Erik Faye-Lund da3ac67e23 mesa/main: allow GL_BGRA for FBOs
The EXT_texture_format_BGRA8888 spec clearly defines GL_BGRA as a
color-renderable format, so we need to support it here as well.

This has been broken since the day support for the extension was added.
Oh well, let's fix it up!

Fixes: 1d595c7cd4 ("gles2: Add GL_EXT_texture_format_BGRA8888 support")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27720>
(cherry picked from commit 3b23e9d89dd285f3bc33a44dc669aebf2fbc1f56)
2024-02-26 11:20:16 +00:00
.ci-farms Revert "ci: lima farm is down" 2024-01-17 21:39:02 +00:00
.ci-farms-disabled Revert "ci: lima farm is down" 2024-01-17 21:39:02 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: make commit more commit-like formatted 2023-11-09 17:30:07 +00:00
.gitlab-ci [24.0-only change] ci: increase the kernel+rootfs builds timeout to 2h 2024-02-24 18:27:57 +00:00
android android.mk: Add option to pass arbitrary parameters to meson 2023-12-13 20:09:37 +00:00
bin symbols-check: Add _GLOBAL_OFFSET_TABLE_ 2024-01-10 19:25:05 +00:00
build-support
docs radv: enable GS_FAST_LAUNCH=2 by default for RDNA3 APUs (Phoenix) 2024-02-25 16:51:25 +00:00
include intel/dev: Add 2 additional ADL-N PCI ids 2024-02-25 11:33:41 +00:00
src mesa/main: allow GL_BGRA for FBOs 2024-02-26 11:20:16 +00:00
subprojects meson: upgrade zlib wrap to 1.3.1 2024-02-06 22:09:27 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include etnaviv: Add isaspec support 2023-12-16 14:34:18 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs freedreno: Add reformatting commits to .git-blame-ignore-revs 2023-09-22 02:07:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: add r300 RV530 dEQP gles2 CI job 2024-01-08 16:19:20 +00:00
.graphqlrc.yml
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
.pick_status.json mesa/main: allow GL_BGRA for FBOs 2024-02-26 11:20:16 +00:00
CODEOWNERS CODEOWNERS: Add @flynnjiang for VirGL video 2023-08-23 08:35:08 +00:00
meson.build meson: do not pull in clc for clover 2024-02-26 11:20:15 +00:00
meson_options.txt meson: Add option to ignore artificial Android limitations 2023-12-13 20:09:37 +00:00
README.rst
VERSION VERSION: bump for 24.0.1 2024-02-14 20:55:00 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.