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amd
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amd: Fix leak in ac_surface_modifier_test.
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2020-12-15 19:39:29 +00:00 |
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android_stub
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egl/android: implement image cleanup callback
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2020-12-15 06:05:27 +00:00 |
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broadcom
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etnaviv, v3d: Fix valgrind include paths.
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2020-12-15 19:39:29 +00:00 |
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compiler
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glsl: Fix typos in comments.
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2020-12-16 02:19:56 +00:00 |
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drm-shim
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egl
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egl/wayland: add a NULL guard for the authenticate callback
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2020-12-16 13:48:48 +00:00 |
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etnaviv
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etnaviv, v3d: Fix valgrind include paths.
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2020-12-15 19:39:29 +00:00 |
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freedreno
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freedreno/ir3: Free the compiler at the end of the unit tests.
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2020-12-15 19:39:29 +00:00 |
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gallium
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d3d12: Use u_dl instead of Windows DLL APIs
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2020-12-16 16:25:54 +00:00 |
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gbm
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getopt
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glx
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glx/tests: Fix leaks in the unit tests.
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2020-12-15 19:39:29 +00:00 |
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gtest
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hgl
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imgui
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intel
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anv: Add DRM_RDWR flag in anv_gem_handle_to_fd
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2020-12-15 08:20:34 +00:00 |
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loader
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mapi
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glapi: fix unused-function warning
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2020-12-01 16:51:01 +00:00 |
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mesa
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st/mesa: set drawpixels swizzle before creating sampler view
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2020-12-16 13:25:05 +00:00 |
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microsoft
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d3d12: Include wsl/winadapter.h when not compiling for Windows
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2020-12-16 16:25:54 +00:00 |
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panfrost
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panfrost: Fix several depth/stencil format mappings
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2020-12-11 09:47:38 +00:00 |
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util
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driconf: add workaround for Enter The Gungeon
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2020-12-16 10:52:54 +01:00 |
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virtio
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vulkan
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vulkan/overlay: add new options to display device/swapchain-format
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2020-12-15 08:05:38 +00:00 |
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meson.build
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SConscript
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