The shader can write to a specific RT, but the blend descriptor gets to decide if the RT is really updated. We need to take that into account when initializing the rt_written local variable in pan_allow_forward_pixel_to_kill() otherwise we might get inconsistent results. Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Suggested-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22465> |
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