mesa/src/compiler
Jason Ekstrand 878d8d96c7 nir/lower_discard_or_demote: Fix metadata
Passes generally shouldn't use nir_metadata_all unless they don't change
the program in any significant way.  Some of these passes insert new
instructions so they should definitely not be preserving most of it.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13261>
2021-10-08 23:24:49 +00:00
..
clc compiler/clc: Preserve OCL kernel arg type metadata on LLVM13 2021-10-04 18:16:01 +00:00
glsl glsl: preserve all metadata when lower_buffer_interface_derefs doesn't make progress 2021-10-05 10:02:54 +00:00
isaspec isaspec: De-duplicate bitset encoding 2021-09-29 22:59:43 +00:00
nir nir/lower_discard_or_demote: Fix metadata 2021-10-08 23:24:49 +00:00
spirv spirv: deal with null pointers 2021-10-08 09:30:02 +00:00
builtin_type_macros.h
glsl_types.cpp glsl: add missing support for explicit components in interface blocks 2021-05-13 08:07:53 +00:00
glsl_types.h glsl: add missing support for explicit components in interface blocks 2021-05-13 08:07:53 +00:00
meson.build Move a bunch of the CLC stuff from src/microsoft to common code 2021-09-30 07:09:08 +00:00
nir_types.cpp
nir_types.h
shader_enums.c compiler: Add new non-Multiview Task/Mesh builtins 2021-08-28 03:56:42 +00:00
shader_enums.h compiler: Add new non-Multiview Task/Mesh builtins 2021-08-28 03:56:42 +00:00
shader_info.h spirv: switch Groups capability to non AMD specific field 2021-09-29 15:40:20 +00:00