mesa/src
Emil Velikov edb7165b25 gl_table.py: always regenerate the complete struct _glapi_table
Currently we would generate a partial one as we do non-shared glapi.
At the same time since it's local, we don't care that much if we have a
few extra bytes of space in the table.

Drop the guard, which allows us to simplify both build system and code.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-05-04 18:12:07 +01:00
..
amd radv: Don't use FLAT_SHADE for constants. 2017-05-04 10:38:14 +10:00
compiler glsl: reject memory qualifiers with uniform blocks 2017-05-04 14:01:59 +02:00
egl eg: explicitly size dri2_to_egl_attribute_map[] 2017-05-04 18:05:47 +01:00
gallium targets/libgl-xlib: remove unneeded GLX_SHARED_GLAPI define 2017-05-04 18:11:56 +01:00
gbm gbm/dri: Fix sign-extension in modifier query 2017-05-02 19:55:13 +01:00
getopt
glx glx/apple: remove empty variable SHARED_GLAPI_CFLAGS 2017-05-04 18:12:05 +01:00
gtest
hgl
intel anv: fix anv_gem_mmap comment to not mention NULL 2017-05-04 18:06:18 +01:00
loader
mapi gl_table.py: always regenerate the complete struct _glapi_table 2017-05-04 18:12:07 +01:00
mesa drivers/x11: remove unneeded GLX_SHARED_GLAPI define 2017-05-04 18:11:53 +01:00
util util/disk_cache: remove percentage based max cache limit 2017-04-28 14:35:27 +10:00
vulkan vulkan/wsi/wayland: Pass damage through to the compositor 2017-04-03 13:51:08 -07:00
Makefile.am
SConscript